FF5 Jobs
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| NAME: Bard |
| OVERVIEW: See Bard. |
|
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| NAME: Cannoneer |
| OVERVIEW: FF5 Advance only. A cross between a Gunner and a Chemist. This job uses special ammunition found from a wandering merchant. Can only be found in the "???" underwater cave that opens after returning the magical tablets to the Sealed Castle. |
| WEAPONS: Knives, Swords |
| ABILTIES/MAGIC:
!Open Fire - Attack one enemy for random damage, and chance of Poison, Darkness, Sap, or Death (default)
Exp Up - Gain 1.5x Experience
!Combine - Combine ammunition and items to create different effects on all enemies
|
| ATTRIBUTES: |
|
 |
| NAME: Chemist |
| OVERVIEW: See Chemist. |
|
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| NAME: Dancer |
| OVERVIEW: See Dancer. |
|
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| NAME: Dragoon |
| OVERVIEW: See Dragoon. |
|
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| NAME: Gladiator |
| OVERVIEW: FF5 Advance only. A very physical warrior, a little more than a Knight and less than a Berserker, but their attacks have a high chance of missing. This is the only job that behaves differently for each character - the Finisher move has a chance of adding on an elemental attack, but the element changes depending on the character. |
| WEAPONS: Knives, Swords, Great Swords, Spears, Axes, Bows |
| ABILTIES/MAGIC:
Lure - Increase rate of random enemy encounters
!Finisher - Cause physical damage or elemental damage (Bartz - Wind, Faris - Fire, Lenna - Water, Galuf/Krile - Earth). Low success rate. (default)
Long Reach - Do the same damage from the back row as from the front row
!Bladeblitz - Hit all enemies with equipped weapon
|
| ATTRIBUTES: Very high strength, high agility, average stamina, low magic, low accuracy |
|
  |
| NAME: Hunter |
| OVERVIEW: See Archer. |
|
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| NAME: Knight |
| OVERVIEW: See Knight. |
|
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| NAME: Necromancer |
| OVERVIEW: FF5 Advance Only. This job is the reward for beating Enuo in the Sealed Temple. These magic-users have power over the undead and dark arts. However, they have a permanent "undead" or "zombie" status effect (cure spells do damage to self). The Dark Arts abilities works similar to Blue Magic, but the Necromancer must kill an an enemy who knows the spell. |
| WEAPONS: Staffs |
| ABILTIES/MAGIC:
!Oath - Summon an undead monster to attack (default)
!Dark Arts - Use Dark Arts magic
Undead - Have permanent undead status while this ability is equipped and only take damage from healing.
|
| ATTRIBUTES: Very high magic, high stamina |
|
 |
| NAME: Oracle |
| OVERVIEW: FF5 Advance only. A magic-user whose abilities have a long delay before they activate, with an accompanying countdown. |
| WEAPONS: Staffs |
| ABILTIES/MAGIC:
!Condemn - Cause a countdown on one target to cause physical damange, negative status effects, or healing (default)
!Predict - Cause a countdown on random targets to cause physical damange, negative status effects, or healing
ABP Up - Gain 1.5x ABP
Read Ahead - Decrease rate of random enemy encounters
|
| ATTRIBUTES: Very high magic power, low strength, low accuracy |
|
  |
| NAME: Mimic/Mime |
| OVERVIEW: See Mime. |
|
  |
| NAME: Monk |
| OVERVIEW: See Monk. |
|
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| NAME: Ninja |
| OVERVIEW: See Ninja. |
|
  |
| NAME: Samurai |
| OVERVIEW: See Samurai. |
|
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| NAME: Thief |
| OVERVIEW: See Thief. |
|

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