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| Image | Name | Description |
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 | Air Knife (2, Tactics), Air Lance (5), Air Lancet (6)
| Wind-elemental knife.
|  | Ancient Sword (2, 3, 4, 5, 11. 12, Tactics, TA, TA2)
| Medium-strength sword. In 5 this casts Old on the target. In 12 it causes Petrify.
|  | Artemis Bow (4, 5, 12, 12RW, Tactics, TA, TA2)
| Generally the ultimate bow. Mistranslated as Ultimus Bow in Tactics.
|  | Ashura (3, 4, 5, 6, 7, 12, TA, TA2), Middle Knife (4a), Asura (Tactics, 10)
| Low-level katana. In 10 it has several Counter abilities.
|  | Assassin Knife/Dagger (4, 5, 6, Tactics), Assassin's Dagger (12)
| Ultimate knife, randomly kills enemy.
|  | Battle Axe (2, 3, 5, 11, MQ, Tactics)
| Low-strength axe.
| | Blood Spear (3, 4, 5), Drain Spear (4a), Bloody Lance (11), Blood Lance (12RW)
| Drains HP from the enemy.
|     | Blood Sword (2, 3, 4, 5, 9, 12, 12RW, Tactics, TA, TA2), Drain Sword (4a), Drainer (6)
| Drains HP from the enemy.
|   | Broad Sword/Broadsword (2, 5, 9, 11, 12, Tactics, TA2), Shortsword (TA)
| Low-level sword.
|   | Cat Claw (1n, 2, 3, 4, 11, MQ), Cat Claws (1, TA, TA2), Cat's Claws (9)
| A claw in 1, 3, 4, 9, and MQ TA, and a knife in 2. Fairly powerful.
|  | Chain Whip (4, 5, 8)
| Low-level whip.
|   | Coral Sword (1, 5, 9, 11, Tactics), Coral Blade (12RW)
| Varies according to the game.
|  | Cure Staff (5, TA), Heal Rod (6), Healing Rod, (9, 12), Healing Staff (11, Tactics, TA2)
| A staff that heals whoever it hits.
|  | Defender (1, 3, 5, 9, 12, 12RW, Tactics, TA, TA2), Defense Sword (1n, 2, 4)
| A powerful sword which raises defense; sometimes requires two hands to use.
|  | Dragon Claw (3, 6, 7, MQ), Dragon's Claws (9, 11)
| Powerful claw.
|  | Dragon's Whisker (12, Tactics, TA), Dragon Whisker (TA2), Dragon's Hair (9)
| One of the strongest spears.
|  | Dream Harp (3, 5), Dreamer (4)
| Puts enemies to sleep.
|  | Earth Bell (3, 5, TA)
| Earth-elemental bell.
|  | Enhance Sword/Enhancer (5, 6, 7), Enhancing Sword (11)
| Raises magic power.
|     | Excalibur (1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 12RW, MQ, Tactics, TA2), XCALBR (1n)
| The ultimate sword, it's usually Holy-elemental. Gilgamesh uses this in 8. In 10 it has Break Damage Limit attached.
|  | Excalipur (5, 8, Tactics non-usable)
| A comically weak sword which is a good imitation of Excalibur, this is Gilgamesh's sword. It was a Treasure in Tactics.
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