Ninja
Appearances: FF1, FF3, FF4, FF5, FF6, FF7, FF11, FF12RW, FFT, FFTA, FFTA2
Aliases: None
Ninjas are usually associated with the Throw command which allows the user to take an item or unequipped weapon from the inventory and throw it at the enemy for massive damage. The downfall is this item/equipment is lost forever as soon as it is thrown, so it's essential to choose wisely. They also come with high speed, high agility, and an affinity for thievery. They also have the staple of being able to equip a sword in each hand, doubling their attack power.
Similar Job Classes: Thief, Samurai, Knight
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FF1 |
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NAME: Ninja |
OVERVIEW: Evolves from Thief. He knows some Black Magic, similar to a Dark Knight. |
WEAPONS: Bane Sword, Coral Sword, Defense Sword, Dragon Sword, Falchion, Flame Sword, Giant Sword, Ice Sword, Long Sword, Masamune, Rapier, Rune Sword, Sabre, Scimitar, Short Sword, Silver Sword, Sun Sword, Vorpal, Were Sword, Cat Claw, Katana, Large Dagger, Silver Knife, Small Dagger, Great Axe, Hand Axe, Light Axe, Silver Axe, Iron Staff, Power Staff, Wooden Staff, Iron Hammer, Silver Hammer, Thor's Hammer, Iron Nunchuk, Wooden Nunchuk |
ATTRIBUTES: Average strength, high agility, high luck, low magic |
MAGIC:
Black Magic: Fire, Lock, Slep, Lit, Dark, Slow, Tmpr, Ice, Fir2, Lok2, Hold, Lit2, Conf, Fast, Slp2, Ice2 |
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FF3 |
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NAME: Ninja |
OVERVIEW: This class is best physical strength job class (as opposed to the Shaman whose primary power is magic). It does not share many characteristics with the other Ninjas. |
WEAPONS: All weapons, but primarily shuriken |
ABILITIES/MAGIC:
Fight - Attack with equipped weapon
Defend - Increase defense power for one turn
Run - Run away from battle
Item - Use an item from inventory |
ATTRIBUTES: High strength, high HP, low magic defense, low magic |
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FF4 |
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NAME: Edge (A.K.A. Edward Geraldine) |
OVERVIEW: Edge is considered a Ninja, but shares many characteristics with Thief. |
WEAPONS: Uses blades best |
ABILITIES/MAGIC:
Dart/Throw - Throw any item or equipment at enemy
Sneak - Steal an item from the enemy
Ninja:
Flame - Cause fire damage to all enemies
Flood - Cause water damage to all enemies
Blitz - Cause damage to all enemies
Pin - Paralyze one enemy
Image - Project two images of the self to avoid the next two physical attacks
Smoke - Flee without losing GP |
ATTRIBUTES: High strength, high speed, average magic |
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FF5 |
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NAME: Ninja |
OVERVIEW: This Ninja also uses the Double Lance which can strike twice. |
WEAPONS: Knives, Full Moon, Rising Sun, Double Lance |
ABILTIIES/MAGIC:
!Smoke - Escape from battle quickly
!Image - Project a ghost image to allow user to dodge the next two physical attacks
First Strike - Become the first person to perform an action in any battle
!Throw - Throw a weapon from the inventory with no chance of missing (default)
2-Handed - Allows character to equip a weapon in each hand (except two-handed weapons) (default)
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ATTRIBUTES: High strength, high speed, low magic |
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FF6 |
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NAME: Shadow |
OVERVIEW: Official job class is Assassin. He cannot equip two swords. |
WEAPONS: Knives, Throwable weapons |
ABILITIES/MAGIC:
Throw - Throw a weapon from inventory
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ATTRIBUTES: High speed, high attack power, high evasion |
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FF7 |
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NAME: Yuffie Kisaragi |
OVERVIEW: You get the Throw materia when Yuffie joins your party. |
WEAPONS: Shuriken |
LIMITS:
Greased Lightning - Combination of a close-up and a distant attack
Clear Tranquil - Restores minor HP to party
Landscaper - Causes earth damage to enemy
Blood Fest - Attacks the enemy brutally ten times
Gauntlet - Damages all enemies with blue light
Doom of the Living - Slashes fifteen times at all enemies (targeted randomly)
All Creation - Massive beam slams into enemy party |
ATTRIBUTES: High MP, high speed, low HP
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FF11 |
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NAME: Ninja |
OVERVIEW: Can fight with two weapons |
WEAPONS: Uses katanas best |
ABILITIES/MAGIC:
Mijin Gakure - Sacrifice life to deal damage to enemy
Ichi Ninjutsu:
Tonko: Ichi - Lessens chance of being detected by sight
Utsusemi: Ichi - Creates three shadow images that each absorb a single attack
Katon: Ichi - Deal fire damage to enemy and lower its resistance against water
Hyoton: Ichi - Deals ice damage to enemy and lower its resistance against fire
Huton: Ichi - Deals wind damage to enemy and lower its resistance against ice
Doton: Ichi - Deals earth damage to enemy and lower its resistance against wind
Raiton: Ichi - Deals lightning damage to enemy and lower its resistance against earth
Suiton: Ichi - Deals water damage to enemy and lower its resistance against lightning
Kurayami: Ichi - Blinds an enemy
Hojo: Ichi - Reduce enemy speed
Dokumori: Ichi - Poison enemy
Jubaku: Ichi - Paralyze enemy
Ni Ninjutsu:
Tonko: Ni - Lessens chance of being detected by sight
Utsusemi: Ni - Creates four shadow images that each absorb a single attack
Katon: Ni - Deal fire damage to enemy and lower its resistance against water
Hyoton: Ni - Deals ice damage to enemy and lower its resistance against fire
Huton: Ni - Deals wind damage to enemy and lower its resistance against ice
Doton: Ni - Deals earth damage to enemy and lower its resistance against wind
Raiton: Ni - Deals lightning damage to enemy and lower its resistance against earth
Suiton: Ni - Deals water damage to enemy and lower its resistance against lightning
Kurayami: Ni - Blinds an enemy
Hojo: Ni - Reduce enemy speed
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SUPPORT ABILITIES: Stealth, Dual Wield, Resist Bind, Subtle Blow |
ATTRIBUTES: High evasion, high critical hit rate |
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FF12RW |
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NAME: Ninja / Assassin |
OVERVIEW: Only enemy humes can be ninjas. |
WEAPONS: N/A |
ABILITIES/MAGIC:
Katon (Confuse + Fire damage)
Suiton (Silence + Water damage)
Raijin (Slow + Thunder damage)
Doton (Blind + Earth damage)
Dokumori (Poison + damage)
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FF: Tactics |
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NAME: Ninja |
OVERVIEW: Learns abilities to throw weapons, balls, or shuriken. |
WEAPONS: Knife, Ninja Sword, Flail |
ABILITIES/MAGIC:
Throw:
Shuriken - Allows to you throw shuriken
Bomb/Ball (PSX) - Allows you to throw a Ball
Knife - Allows you to throw a knife
Sword - Allows you to throw a sword
Hammer - Allows you to throw a flail
Katana - Allows you to throw a Katana
Ninja Sword - Allows you to throw a Ninja sword
Axe - Allows you to throw an axe
Polearm/Spear (PSX) - Allows you to throw a spear
Pole/Stick (PSX) - Allows you to throw a stick
Knight's Sword/Knight Sword (PSX)- Allows you to throw a Knight sword
Book/Dictionary (PSX) - Allows you to throw a Dictionary
Reaction Abilities: Vanish/Sunken State (PSX) - become invisible; Reflexes/Abandon (PSX) - increase evasion for physical and magic attacks
Support Abilities: Dual Wield/Two Swords (PSX) - use weapon in each hand
Move Abilities: Waterwalking/Move in Water (PSX)
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ATTRIBUTES: High evasion, high speed, high attack power, low HP, low MP, low magic power
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FF: Tactics Advance |
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NAME: Ninja |
OVERVIEW: Can cause various status effects based on elemental "veils". |
WEAPONS: Katana |
ABILITIES/MAGIC:
Ninja Skill:
Throw - Throw item from inventory
Wood Veil - Damage enemy with chance of Paralyze
Fire Veil - Damage enemy with chance of Confuse
Earth Veil - Damage enemy with chance of Slow
Metal Veil - Damage enemy with chance of Blind
Water Veil - Damage enemy with chance of Silence
Unspell - Remove status enhancements from target
Oblivion - Causes forgetfulness
Reaction Abilities: Last Haste - Cast Haste on self when HP critical
Support Abilities: Double Sword - Use two swords at once
Combo: Ninja Combo
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ATTRIBUTES: High evasion, high attack power, high speed, low HP |
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FF: Tactics A2 |
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NAME: Ninja |
OVERVIEW: Identical to the FFTA Ninja. |
WEAPONS: Katana |
ABILITIES/MAGIC:
Ninjutsu:
Throw - Throw item from inventory
Wood Veil - Damage enemy with chance of Paralyze
Fire Veil - Damage enemy with chance of Confuse
Earth Veil - Damage enemy with chance of Slow
Gold Veil - Damage enemy with chance of Blind
Water Veil - Damage enemy with chance of Silence
Unspell - Remove status enhancements from target
Oblivion - Causes forgetfulness
Reaction Abilities: Critical:Haste - Cast Haste on self when HP critical
Support Abilities: Dual Wield - Use two swords at once
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Traits of Ninja in Other Games
FF2: Paul, a thief (not in the sense of the job class) uses the same sprite as an FF1 Ninja. |
FF6: The Genji Glove accessory allows the use of one sword in each hand. |
FF7: The Throw materia allows the user to throw items. |
FF9: Amarant can use the Throw command. |
FFTA: The Juggler can use the Throw command. |
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