=============================================================================== Final Fantasy Tactics Advance Laws FAQ: =============================================================================== Table of Contents ----------------- 1@. Contact Info 2@. Special Thanks 3@. Explanation of Ranking System 4@. Punishments 5@. Law Cards 6@. Format 7@. List of Laws 8@. Version History 9@. Legal Stuff Use "Ctrl+F" to search for sections quicker with @ ------------------------------------------------------------------------------- 1@. Contact Info: ------------------------------------------------------------------------------- I welcome any questions, comments, suggestions, or corrections. This faq is not complete, so if you know of any laws or any other bits of information that are missing be sure to send them to me at oipl@adelphia.net. I'll add them in, and add you to the special thanks section. ------------------------------------------------------------------------------- 2@. Special Thanks: ------------------------------------------------------------------------------- SquareEnix - For bringing FF back to Nintendo J Dogg - For letting me use his Equipment List faq as a source. Be sure to check it out. Ben L. - For submitting info on: Dmg. 2 Enemies, Charm, Color Magic, Elementals, Wind, Gunmanship, Skills, Techniques, Corner, Target All, and Target Area. Seph Hexen - For submitting info on color magic. MysicalMoon - For suggesting a section on Law Ranks. Smashnuke - For submitting info on: Skills, Techniques, Dmg. 2, Status, Law Cards, NoClr Magic, punishments, as well as law conflict. Yeshaih - For submitting info on: Charge, Spirit Magic, Gunmanship, Dmg2: Animals, Healing, as well as some minor grammar corrections. M. Karpa - For submitting info on spirit magic. L. Engelsman - For submitting info on all the weapon laws. T. Lin - For submitting info on punishments and Copycat. Omnipota - For helping clear up copycat for everyone. Dave - For submitting info on Soul. Reptile Tim - For suggesting the addition of the main character warning to "Punishments". Keir - For confirming status changes. Jesse M. - For info on Monster run, AP fine, and status change. Zairlmakai - For info on Monster run. Steven M. - For confirming status change. Matt - For confirming status changes. Nikos S - For confirming status changes. Angel - For confirming status changes. NuType51 - For confirming status changes. MagicalChimpanz - For confirming status changes. SeanTheHatGuy - For info on Monster Run. Rob I. - For info on Monster Run. Everyone who suggested I add a law card explanation. ------------------------------------------------------------------------------- 3@. Explanation of Ranking System: ------------------------------------------------------------------------------- I've gotten feedback saying that some people are confused by the ranks of each law. They're not quite sure what ranks mean. First of all, each law is ranked from R1 to R6. The penalty for breaking an R6 law is immediate red card. The penalty for breaking an R1 law is a yellow card. Now, the difference in ranks comes in through at the end of the engagement. The higher ranked the law, the stiffer penalty you'll have to pay at the end of the engagement. This can be anywhere from the confiscation of Gil, Items, or Cards, to the forfeiture of the rewards that you would have recieved for winning the egagement. I plan on listing possible penalties for each rank as soon as I can, so keep checking back. ------------------------------------------------------------------------------- 4@. Punishments ------------------------------------------------------------------------------- I'm listing as many punishments as I could find. If you know of one I left out, please email me: Note:*=Unconfirmed Card Fine - Confiscate Card(s). EqpItem Fine - Confiscate Equipped Item(s) Gil Fine - Confiscate Gil. Item Fine - Confiscate Item(s). Status Changes - Random stat will be reduced permanantly. Monster Run - Random monster freed from monster bank. Volunteer - Forfeit of reward. Empty Handed - Unequips all units' weapons.* AP Fine - A mastered ability's AP reduced, will need to be relearned.* WARNING - If the main character gets a red card, instant game over. Sorry. Also if you bring him to prison to get pardoned, you will spend the time in the prison. In other words, you won't be able to let him sit there while you adventure. You get to stick around and watch him stew. ------------------------------------------------------------------------------- 5@. Law Cards: ------------------------------------------------------------------------------- Many people have sent me email asking about how to use law cards and some suggested that I explain how in my faq, so, I guess I will. To use law cards, obviously, you need to be at a point in the story where they are available to you and you can't be fighting in a jagd. During a battle, during one of your units' turns, press "B". This puts you into select mode, where you can check the stats on units and such. Once here, press "Start". This brings up a menu with many options, one of them being "Law Cards". Select law cards and you'll be shown the laws that are currently affecting the battle. While here, press "A" and you be able to choose from a list of card that you have. Just remember that light cards add laws, dark cards remove laws. ------------------------------------------------------------------------------- 6@. Format: ------------------------------------------------------------------------------- Name(Rank): - The Name and (Rank) of the law. "Game explanation." - How the game describes the law. Basically, what you have to do before you are either rewarded or penalized. My explanation. - What I feel is a clearer explanation, based on personal experimentation. Recommended: What is recommended when this law is forbidden. Forbidden: What is forbidden when this law is recommended. ------------------------------------------------------------------------------- 7@. List of Laws: ------------------------------------------------------------------------------- Addle (R4): "Addling" You'll be rewarded/penalized for using causing "Forgetfulness" to a unit. Recommended: Stop Forbidden: Aim (R2): "'Aim' A-abilities." You'll be rewarded/penalized for using any of the archer's "Aim" abilities. i.e. (Boost, Blackout, Burial, etc...) Recommended: Forbidden: Steal Berserk (R2): "Driving berserk." You'll be rewarded/penalized for causing a unit to go berserk. Recommended: Forbidden: Confuse Bind (R2): "Immobilizing/disabling." You'll be rewarded/penalized for imobilizing or disabling a unit. Recommended: Slow Forbidden: Blades (R3): "A blade hit." You'll be rewarded/penalized for successfully attacking with a blade. (i.e. Sweep Blade, Shadow Blade, Sun Blade, etc...) Recommended: Rods Forbidden: Broadswords: "A broadsword hit." You'll be rewarded/penalized for successfully attacking with a broadsword. (i.e. Samson Sword, Falchion, Predator, etc...) Recommended: Forbidden: Spears Call (R3): "'Call' A-abilities." You'll be rewarded/penalized for using an animist's "Call" ability. (i.e. Catnip, 100% Wool, Sheep Count, etc...) Recommended: Sharpshoot Forbidden: Charge (R3): "'Charge' A-abilities." You'll be rewarded/penalized for using a Mog Knight's "Charge" ability. Recommended: Chivalry Forbidden: Charm (R3): "Charming." You'll be rewarded/penalized for charming an enemy unit. Recommended: Confuse Forbidden: Chivalry: "'Chivalry' A-abilities." You'll be rewarded/penalized for using a paladin's "Chivalry" ability. Recommended: Forbidden: Charge Color Magic (R5): "White, black, red, or blue magic." You'll be rewarded/penalized for using any magic that's associated with a color. Recommended: Missle Forbidden: Fight Confuse (R1): "Confusing." You'll be rewarded/penalized for confusing a unit. Recommended: Berserk Forbidden: Charm Control (R2): "'Control' A-abilities." You'll be rewarded/penalized for using a beastmaster's "Control" ability on a monster. Recommended: Morph Forbidden: Morph Copycat (R6): "Mimicking action of previous unit." You'll be rewarded/penalized for performing the same action as the preceding unit. If the preceding unit waited, or moved and waited, than no action is considered performed. Recommended: Ganging Up Forbidden: Corner (R5): "'Corner' A-abilities." You'll be rewarded/penalized for using an assassin's "Corner" ability. (i.e. Last Breath, Nightmare, Rockseal, etc...) Recommended: Target Area/Prayer Forbidden: Dark: "Dark actions/A-abilities, Dark weapons are not rewarded/penalized." You'll be rewarded/penalized for performing dark actions or A-abilities. This does not include using dark weapons. Recommended: Forbidden: Holy Defend (R3): "'Defend' A-abilities." You'll be rewarded/penalized for using a defender's "Defend" ability. Recommended: Hunt Forbidden: Hunt Dmg2: Animal (R6): "Offensive actions against a monster." You'll be rewarded/penalized for offensive actions against enemies. Recommended: Status Forbidden: Elementals (R5): "'Spirit Magic' A-abilities." You'll be rewarded/penalized for using a Elementalist's "Spirit Magic" ability. Recommended: Time Magic Forbidden: Frog/Time Magic Fight (R2): "A successful 'Attack.' Abilities are not penalized." You'll be rewarded/penalized for using the "Fight" command. Recommended: Color Magic Forbidden: Fire (R1): "Fire actions/A-abilities, Fire weapons are not rewarded/penalized." You'll be rewarded/penalized for performing fire actions or A-abilities. This does not include using fire weapons. Recommended: Forbidden: Frog (R4): "Frogshaping." You'll be rewarded/penalized for changing a unit into a frog. Recommended: Elementals/Petrify Forbidden: Frog Ganging Up (R3): "Using a combo, Only the initiating unit is rewarded/penalized." You'll be rewarded/penalized for performing a combo. Only the unit that begins the combo is rewarded or punished. Recommended: Forbidden: Copycat Greatswords (R2): "A greatsword hit." You'll be rewarded/penalized for successfully attacking with a greatsword. Recommended: Rapiers Forbidden: Rapiers Gunmanship (R4): "'Gunmanship' A-abilities." You'll be rewarded/penalized for using a gunner's "Gunmanship" ability. (i.e. Iceshot, Confushot, Silenshot, etc...) Recommended: Summon Forbidden: Haste (R6): "Imbuing with 'haste.'" You'll be rewarded/penalized for causing haste to a unit. Recommended: Slow Fobidden: Healing (R6): "A-abilities that heal HP." You'll be rewarded/penalized for restoring a unit's HP. Recommended: Status Forbidden: Holy (R5): "Holy actions/A-abilities, Holy Weapons are not rewarded/penalized." You'll be rewarded/penalized for performing holy actions or A-abilities. This does not include using holy weapons. Recommended: Dark Forbidden: Hunt (R5): "'Hunt' A-abilities." You'll be rewarded/penalized for using a hunter's "Hunt" ability. Recommended: Defend Forbidden: Defend Ice (R1): "Ice actions/A-abilities, Ice weapons are not rewarded/penalized." You'll be rewarded/penalized for performing ice actions or A-abilities. This does not include using ice weapons. Recommended: Forbidden: Ice Instruments (R3): "An instrument hit." You'll be rewarded/penalized for successfully attacking with an instrument. Recommended: Knightswords Forbidden: Items (R2): "" You'll be rewarded/penalized for using the "Item" command. Recommended: Dark Forbidden: Katanas (R4): "A katana hit." You'll be rewarded/penalized for successfully attacking with any katanas. Recommended: Maces Forbidden: Knives (R1): "A knife hit." You'll be rewarded/penalized for successfully attacking with any knives. (i.e. Jack knife, Kris knife, Khukuri, etc...) Recommended: Sabers Forbidden: Sabers Knightswords (R5): "A knightsword hit." You'll be rewarded/penalized for successfully attacking with knightswords. (i.e. Defender, Apocalypse, Lionheart, etc...) Recommended: Instruments Forbidden: Knuckles (R4): "A knuckles hit." You'll be rewarded/penalized for successfully attacking with any knuckle weapon. Recommended: Soul Forbidden: Lightning (R1): "Lightning actions/A-abilities. Lightning weapons are not rewarded/penalized." You'll be rewarded/penalized for performing lightning actions or A-abilities. this does not include using lightning weapons. Recommended: Wind Forbidden: Wind Maces: "A mace hit." You'll be rewarded/penalized for successfully attacking with any mace weapon. Recommended: Forbidden: Katanas Missle (R2): "A Bow/greatbow/gun hit." You'll be rewarded/penalized for successfully attacking with any projectile weapon. Recommended: Swords Forbidden: Color Magic Morph (R5): "'Morph' A-abilities." You'll be rewarded/penalized for using a morpher's "Morph" ability. Recommmended: Control Forbidden: Control Petrify (R5): "Petrifying" You'll be rewarded/penalized for petrifying a unit. Recommended: Frog Forbidden: Frog Poison (R1): "Poisoning" You'll be rewarded/penalized for poisoning a unit. Recommended: Bind Forbidden: Protect/Slow Prayer: "'Prayer' A-abilites." You'll be rewarded/penalized for using a white monk's "Prayer" A-abilities. Recommended: Forbidden: Corner Protect (R1): "Imbuing with 'Protect'" You'll be rewarded/penalized for casting "Protect" on a unit. Recommended: Poison Forbidden: Rapiers (R2): "A rapier hit." You'll be rewarded/penalized for successfully attacking with a rapier. Recommended: Greatswords Forbidden: Greatswords Rods: "A rod hit." You'll be rewarded/penalized for successfully attacking with a rod. Recommended: Forbidden: Blades Sabers (R5): "A saber hit." You'll be rewarded/penalized for successfully attacking with a rod. Recommended: Knives Forbidden: Knives Sharpshoot: "'Sharpshoot' A-abilities." You'll be rewarded/penalized for using a sniper's "Sharpshoot" ability. Recommended: Call Forbidden: Call Shell (R1): "Imbuing with shell." You'll be rewarded/penalized for casting shell on a unit. Recommended: Forbidden: Silence (R1): "Silencing." You'll be rewarded/penalized for casting silence on any unit. Recommended: Addle Forbidden: Skills (R6): "'Skill' A-abilities. (ex: 'Ninja Skill')" You'll be rewarded/penalized for using skills. (i.e. Ninja Skill, Sagacity Skill, etc...) Recommended: Techniques Forbidden: Techniques Slow (R3): "Slowing a unit." You'll be rewarded/penalized for casting slow on a unit. Recommended: Poison Forbidden: Bind/Haste Soul (R5): "A soul hit." You'll be rewarded/penalized for successfully attacking with a soul weapon. Recommended: Forbidden: Knuckles Spears (R3): "A spear hit." You'll be rewarded/penalized for successfully attacking with a spear. Recommended: Broadswords Forbidden: Status (R6): "Causing status ailment." You'll be rewarded/penalized for causing status ailments to a unit. Recommended: Forbidden: Healing Steal (R3): "'Steal' A-abilities." You'll be rewarded/penalized for using a thief's "Steal" ability. Recommended: Aim Forbidden: Stop (R5): "Stopping a unit." You'll be rewarded/penalized for casting stop on any unit. Recommended: Silence Forbidden: Summon: "'Summon' A-abilities." You'll be rewarded/penalized for using a summoner's "Summon" ability. Recommended: Forbidden: Gunmanship Swords (R1): "A swords hit." You'll be rewarded/penalized for successfully attacking with a sword. Recommended: Staves Forbidden: Missle Target All (R5): "A-abilities affecting the entire field." You'll be rewarded/penalized for using attacks that take up the whole screen. (i.e. Totema, Illusionist skills, etc...) Recommended: Target Area Forbidden: Target Area Target Area (R4): "A-abilities with area effect of 2+ panels." You'll be rewarded/penalized for using attacks that take up 2+ squares. (i.e. Most magic, Breaths, etc...) Recommended: Target All Forbidden: Target All/Corner Techniques (R6): "'Tech' A-abilities. (ex: 'Combat Tech')" You'll be rewarded/penalized for using techniques. (i.e. Dragon Tech, Monk Tech, Fighter Tech, etc...) Recommended: Skills Forbidden: Skills Time Magic (R4): "'Time Magic' A-abilities." You'll be rewarded/penalized for using a time mage's "Time Magic" ability. Recommended: Elementals Forbidden: Wind (R4): "Wind actions/A-abilities. Wind weapons are not rewarded/penalized." You'll be rewarded/penalized for performing wind actions of A-abilities. This does not include wind weapons. (i.e. Aero, Air Render, etc...) Recommended: Lightning Forbidden: Lightning ------------------------------------------------------------------------------- 8@. Version History: ------------------------------------------------------------------------------- Version 0.75 (9/16/03) -This is the first draft. -Setup basic layout and listed as much information as I could find. Version 0.80 (9/18/03) -Added Wind, Gunmanship, Skills, Techniques, Corner, Target All, Target Area, Charm, Dmg. 2 Enemies. -Added "Explanation of Ranking System" section -Corrected a few spelling errors. -Updated "Special Thanks" section. Version .85 (9/24/03) -Added "Punishments" section. -Made submitted corrections. -Updated "Special Thanks" section. Version .90 (10/21/03) -Added many new laws. -Updated "Special Thanks" section. Version .95 (11/3/03) -Added Law Cards. -Updated "Special Thanks" section. Version .98 (1/27/04) -Yeah, yeah. It's been a while. -Added several new laws. -Updated "Punishments" section with some new and confirmed punishments. -Revamped look of FAQ from traditional style. Personally, I feel Version histories and legal stuff are boring. Besides, special thanks are to people who really helped me out. -Also made searching FAQ easier with @. ------------------------------------------------------------------------------- 9@. Legal Stuff: ------------------------------------------------------------------------------- This file is Copyright (c)2003 Steve Ross. All rights reserved. This file may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.