Final Fantasy Compendium

Goblin/Imp

The Goblin is the Japanese name for what FF1 through FF4 called the "Imp" in English translations. Characteristically, the weak Goblin looks like a little elf/gnome with pointy ears and a dagger. The Imp is stronger, purple-skinned, flying, and can cast strong magic. FF7 was the first to start using "goblin" properly. To further confuse you, Imp was also a status ailment in FF6 (see Species for more info). In FF4, Goblin was summonable by picking up the "Goblin" item it leaves behind sometimes. Its "Goblin Punch" is a mainstay in Blue Magic.

NOTE: The "Goblin" enemy in FF6 has no relation whatsoever to either the imp or goblin.

Expand Images
FF1 NES in-game FF1 PSX in-game FF1
-Black Goblin (Dawn of Souls)
-Knocker (Dawn of Souls)
-Imp (NA) / Goblin (JP)
-Grey Imp (NA) / Goblin Guard (JP)
FF2 NES in-game FF2 PSX in-game FF2
-Goblin
-Goblin Guard
-Goblin Prince
FF3 in-game FF3
-Captain
-Goblin
-Knocker
-Red Cap
FF3 DS in-game FF3 DS
-Captain
-Goblin
-Knocker
-Red Cap
FF4 in-game FF4 DS in-game FF4
-Imp (NA) / Goblin (JP) (SUMMON)
-Dark Imp (NA) / Killer Goblin (JP)
-Imp Captain (NA) / Goblin Captain
-Tricker (NA) / Lil' Murder (JP)
FF5 in-game FF5
-Goblin
-Neo-Goblin
-Black Goblin
-Gobbldigoo (NA) / Gobbledegook (JP)
FF7 in-game FF7
-Goblin
FF9 in-game FF9
-Goblin
-Goblin Mage
FF11 in-game FF11
-Goblin (many varieties)
FF12
Although there are no goblins in the game, the Baknamy enemies use their classic Goblin Punch.
FF12RW
-Goblin (Esper)
ATK: Goblin Punch
MQ in-game Mystic Quest
Brownie (NA) / Goblin (JP)
-Mint Mint (NA) / Knocker (JP)
-Red Cap
Tactics in-game Tactics art Tactics
-Goblin
-Black Goblin
-Gobbledeguck (NA) / Gobbledegook (JP)
TA in-game TA face Tactics Advance
-Goblin
-Red Cap
Tactics A2
-Baknamy
-Luchorpan

Similar to FF12, the Baknamys take over the mantle of the Goblin enemies.
CC in-game CC Goblin King in-game CC Goblins Crystal Chronicles
-Goblin (various)


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