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Final Fantasy Radio
The Role-Playing Jew


Final Fantasy Monsters: Cockatrice

Cockatrice

The cockatrice resembles a mutated rooster or chicken with teeth and a bad temper. Often it occurs early in the game and is not very powerful. In FF4, as a summon, it utilizes a paralyzing attack.

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FF1 NES in-game FF1 PSX in-game FF1
-Cockatrice
-Perilisk (NA) / Pyrolisk (JP)
FF2 NES in-game FF2 PSX in-game FF2
-Cockatrice
FF3 NES in-game FF3
-Cockatrice (palette swap of basilisk)
FF4 in-game FF4 DS in-game FF4
-Cockatrice
-Cocat (SUMMON)
FF5 in-game FF5
-Cockataur (NA) / Cockatrice (JP)
FF7 in-game FF7
-Cockatolis (NA) / Cockatrice (JP)
FF8 in-game FF8
-Cockatrice
FF11 in-game FF11
-Cockatrice (many varieties)
FF11 in-game FF12
-Cockatrice
-Cluckatrice/Chickatrice (mark)

Cockatrices play a much larger role in FF12 than just a monster. They're farm animals in Giza and are the subject of a sidequest whereby you have to bring them back from all over the world; you can even talk to them once you've obtained a particular item. They speak with Cockney accents.

CP: Lo, the mighty cockatrice, proud-feathered sphere, known as much for its ill humor as its dire rotundity. The great naturalist Merlose once remarked: "...live they in the sands and other arid climes, whereabouts they moveth in a rolling fashion most particular. Subsist they principally on small creatures and vermin &c., for the incapacitation of which they disgorge a sticky saliva, thence devouring captured morsels only when appetite moves them. Swollen sacs containing airs are found under the surface of the skin, and when inflated, these lifting the creature upon drafts unseen, whence to espy suitable prey.
MQ in-game Mystic Quest
-Stoney Roost (NA) / Cockatrice (JP)
Tactics in-game Tactics face Tactics
-Cocatoris (NA) / Cockatrice (JP)
TA2 in-game Tactics A2
-Axebeak
-Cluckatrice
-Cockatrice

These roly-poly birds are based off the FF12 models. There also exist giant Crushatrices like Klesta, the first battle you enter.
CC in-game Crystal Chronicles
-Cockatrice