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- ?????? (6)
- [HERO] This name is given to two people in 6: Terra, before she remembers her real name, and a ghost who joins up temporarily in the Phantom Train. The ghost can Possess people, but you'll have to find another one to join when it does, because it disappears!
- 288, No. (9)
- The ad hoc leader of the Black Mages, he seems wiser than most of them and carries a crescent staff. He has an immediate affinity to Vivi, who seems to him to be something more than any of the other Black Mages are.
- Ace Cardians (11)
- These cardians were created to manage other cardians with basic wrong/right logic. There are only four of them. Under Karaha-Baruha's guidance, they built the super strong cardian - Joker. When he died during the Crystal War, they lost their sense of right/wrong morality, and everything began to seem gray. Unknown to the Tarutaru, the Ace Cardians kidnapped Zonpa-Zippa, and became lost during Crystal War. They then reappeared afterward to Ajido-Marujido and stole his work. Ajido-Marujido discovered they kidnapped Zonpa-Zippa to prevent him from revealing their plan reactivating Joker. What they didn't realize was that Karaha-Baruha had bound his life force to Joker, so in order to resurrect Joker, they would have to resurrect Karaha-Baruha.
- Adel, Sorceress (8)
- [VILLAIN] A very not nice lady who kind of had this little reign of terror going in Esthar. She was sealed away by Laguna and a few other people and sent into outer space, but Ultimecia's people got her out.
- Adrammelech (Tactics), Adramelk (PSX)
- The The Wroth is the Zodiac Brave assosciated with Dycedarg.
- Adrammelech (TA)
- The Bangaa Totema. You may recognize him from the original FF Tactics.
- Aeris Gainsborough, Aerith Gainsborough (7j)
- [HERO] The mysterious and happy-go-lucky daughter of a Cetra and a human seems almost too good to be true for Cloud... and it soon turns out that she is. Aeris's tragic history is cut all too short by Sephiroth, who makes sure she doesn't get in the way of his plan... Her magical powers are admired by all, and even she doesn't understand most of the things she feels. She shows up for a cameo role in Tactics as the Flower Girl. Click here for pictures from Tactics.
- Agrias Oaks (Tactics)
- [HERO] A lady Hokuten Knight (under the auspices of the Lesalia St. Konoe Knights) who is devoted to Princess Ovelia. She is her personal guard and lives to serve her. When she's kidnapped by Larg and then Delita, Agrias joins up with Ramza to try her best to free her.
- Ai Hayakawa (FFU)
- Yu's "big sister" (actually his twin). Ai is a bit of a whiner for a twelve-year-old, and tends to provide the comic relief in the party. She's innately suspicious of most things, and thinks everything in the Inner World is weird. She's right, of course (most of it ends up embarrassing her at one point or another). Chocobos have a fixation on pulling her pigtails. At one point, she meets up with Fabra, who gives her Pokepoche as a pet. An encounter with Kuria leaves her a good deal more thoughtful than earlier. However, both Ai and Yu are a bit more complicated than it seems...
- Aishya (6)
- Name of a girl in Maranda.
- Ajido-Marujido (11)
- The son of Zonpa-Zippa, brother of Apururu, head of the Ministry of Orastery. He attempted to find the reason why the lands around Windurst were drying up and dying after the Crystal War. He dug into the Horotoro Ruins and found the cardians lost long ago after activating mysterious power generators. The cardians stole his work and fled. Later, he bought a book of magic from Nana Mihgo and met with the Yagudo out of the Star Sybil's jurisdicition to uncover the mysteries of the book. He was captured after this and sentenced to prison in the Horotoro Ruins. His sister saved him, but just as he was escaping he saw a strange figure and a flash of light. He fell unconcsicous. Later, he revealed to everyone the existence of the 6th ministry - the Ministry of Animastery, set up by Karuha-Baruha to twist fate and save the Tarutaru. Also, Ajido-Marujido told of the cardians' master - Joker. After he discovered that the mysterious figure that appeared to him was the life force of Fenrir and Karuha-Baruha, tied together, he came up with plan to save the kidnapped Star Sybil, lure Fenrir back to existence, and re-energize the Full Moon Well using the caridan's power. Using the three Kuluu songs to lure the mysterious figure, he then overloaded the cardians and merged Joker and the mysterious figure, hoping the life force of Fenrir would prevail. The plan succeeded, and words returned to the book of magic.
- Ajora, St. (Tactics)
- See St. Ajora.
- Aki Ross, Dr. (TSW)
- The protagonist of the movie is a strong-willed scientist entirely devoted to saving the human race from the Phantoms overrunning the planet. Her research led her to be infected with a Phantom particle, but she managed to contain it by using the wave patterns of the Spirits. Her search for the other Spirits are not just to save the world, but also her life - the Phantom keeps getting stronger and the Spirits are required to keep it where it is. Aki is dearly close to her mentor, Professor Sid, and finds herself strangely drawn to Captain Gray of the Deep Eyes.
- Aki, Instructor (8)
- A very strict instructor in Balamb Garden who apparently gives hard tests. You can see him in a one-time-only scene in Disc 3 in Balamb Garden, floor 2, when he berates Squall if he uses magic in the hall.
- Arazlam Durai, Alazlam J.D. (PSX) (Tactics)
- The historian and narrator of the game. His search for an explanation of the long-hidden Durai Writings led to confrontation by the Murond Gladabos Church. The "D" stands for Durai...
- Aldo
- The hume leader of the Tenshodo, helping to sneak illegal weapons from the Far East to Bastok and Jeuno. He was an escapee from Tavnazia during Crystal War as a child. (He's the guy we see in the opening movie.) He is one of the three heroes, along with Lion and Zeid. In Rise of the Zilart, he plays a major role when his sister, Verena, is kidnapped to open the doors of the floating city, Tu'lia. In Chains of Promathia, he secures a tavern.
- Argath Thadalfus (Tactics)
- A snotty cadet who's rescued by Ramza and Delita, on his way to Eagrose to inform Dycedarg of the kidnapping of Marquis Elmdore. His family used to be aristocratic, but a story which leaked out regarding Argath's grandfather during the Fifty Year War (he betrayed his friends to save himself, but was stabbed in the back by a Hokuten Cadet before he went free) caused the Sadalfas family to lose their class. Perhaps because of his tenuous cling to his status, he hates all commoners intensely, to the point where he believes them to be only animals. He has a vendetta against the anti-aristocratic Corpse Brigade and eventually kills Teta through his disregard of lower classes. Delita avenges her soon after.
- Alleyway Jack (9)
- See Gilgamesh.
- Allus, Prince (3)
- The son of King Gorn of Salonia was banished from the castle when Gigames took control. He enlists the help of the Heroes to regain his father and his rightful place. He ends up taking the throne himself, as circumstances would have it.
- Alma Beoulve (Tactics)
- Ramza's sister is closest to him out of her brothers; they share the same mother as well as Barbaneth as their father. Alma attends the Aristocratic School in Eagrose with Teta. She's uniquely suited (though she doesn't know it) for the Murond Glabados Church's evil schemes to revive the Bloody Angel.
- Alphollon Tavnazia (11)
- A royal vassal of San'doria. He was given the task of constructing a city on the newly discovered peninsula so the San'dorians could push south. This was Tavnazia. He was the keeper of a second tablet discovered underground, that turned out to be the "Lay of the Immortals".
- Alois, Senator (11)
- An embezzling senator of Bastok. Gumbah reveals his corruption which results in his removal from office, and Gumbah's recognition as the Talekeeper of the Galka.
- Altana (11)
- The supreme goddess, higher than all others. According the Vana'diel creation story, her tears created the five races upon finding Vana'diel in ruins. Evidence later uncovered shows the creation a little closer to reality - someone stole the energy of the mothercrystal to create five races, which split the crystal into five and the realm of the gods from the higher plain. She soars on wings of freedom, while Promathia is bound in chains.
- Amarant Coral (9), Salamander Coral (9j)
- [HERO] A large and mostly silent warrior. His fighting style is a mix of Monk and Ninja, but his outlook is samurai - his mind is filled with rules of fighting, the biggest one of them being Look Out For Number One and let the rest go hang. He starts off life as a security guard for Treno's auction house, but a chance encounter with Zidane of Tantalus changes his whole ideal. He searches Zidane out, only from curiosity, looking for the thing which so fascinated him, something he just couldn't understand. After challenging Zidane to a fight and losing, and yet not being killed by him, his confusion just grows. He's curt and never has a nice word to say, but sometimes what's not said is even more important than trying to speak your emotions. Even at the end, he never veers from his morals, but he does grow to respect the fact that other morals do exist.
- Amidatty (CC)
- Leader of the Caravan from Shella, Amidatty is a Yuke researcher. He, along with the caravan, travels the world in search of the mysteries behind the miasma plaguing the world. As they uncover these 'truths', Amidatty devises a theory on how the world is like a loaf of Bannock bread - it was fresh when he put it in his bag, but over time, began to mold and decay. The party can really shock this caravan if they choose to take a bite out of the model. Amidatty is apparently quite a popular Yuke as he has a devoted girlfriend in Shella named Eleanor who will extoll on his discoveries and theories. The other members of the Shella caravan are named: Yufina (female), Bessamzan (male), and Leonamiel (female).
- Anna (4)
- Tellah's daughter elopes with Edward (whom Tellah thinks is just a lowly bard). She is killed when Golbez's Red Wings strafe Damcyan Castle, and she protects Edward with her body. She serves as Edward's inspiration to be brave in battle.
- Apururu (11)
- Sister of Ajido-Marujido, head of the Ministry of Maunastery. She enlisted the help of Shantotto after her brother was captured. Using the five rings of the ministers to form a gauntlet. She succeeded in freeing her brother, but when he was saved he fell unconscious.
- Arion (MQ)
- Reuben's father, a miner who knows all about strange rocks.
- Ark Angels (11)
- Also known as the crystal warriors. They were created by Promathia to represent the central vice of each of the five races - the arrogance of the Elvaan, the apathy of the Hume, the envy of the Mithra, the cowardice of the TaruTaru, the rage of the Galka. The Zilart reconsructed them to protect the mother crystals, but they were warped into something different after the Meltdown. They were summoned by Kam'lanaut to fight for him while he enacted his plan to open the gates to paradise, and were eventually defeated by Lion, Zeid, and Aldo.
- Artania, Minister (9)
- Cid's right-hand man and one of the leaders of Lindblum.
- Artemicion (9)
- A purple moogle who runs the Mognet mail service. His coat is looking unaccountably shiny lately, and people are wondering why Mognet has stopped working...
- Artemecion (cc)
- Either a crossover or simply a homage to another inky-coated moogle from Final Fantasy IX, Artemecion is the moogle member of the Striped Brigands band of thieves. He's still self-centered and accident prone, and makes a perfect addition to the incompetent team of bandits. Occasionally, this team manages to steal some fruit from the caravan.
- Arvis (6)
- The Returner sympathizer in Narshe, he helps Terra out when she ends up on his doorstep.
- Arylon (1)
- A dancer in Cornelia.
- Ashura (4)
- The queen of the Phantom Beasts joins you if you defeat her. Getting her is the only way to get Leviathan. Click here for Summon pictures.
- Astos (1)
- The Dark Elf who steals Matoya's Crystal to be able to see, and puts the Elf Prince to sleep.
- Aura (FFU)
- The person who must certainly have been Kaze's love in his earlier life... Aura was killed when his world was destroyed by Chaos. She turned herself into Soil for Kaze to use in his battles.
- Auron (10/X-2)
- HISTORY:
Originally a high-spirited, naive guardian assigned to Lord Braska. Auron accompanied Braska and Jecht all the way to Zanarkand, where he learned the truth about the Final Summoning. He attacked Yunalesca and was killed, but was never Sent. His last promise to Jecht was to protect Tidus, Jecht's son, so he traveled to the dreamworld Zanarkand. Jecht as Sin visited Zanarkand and brought Tidus into Spira. Auron fulfilled his vow to Jecht by protecting Tidus and Yuna throughout Yuna's pilgrimage. Auron became somewhat of a legend after Braska's pilgramige, and other guardians (such as Dona's Barthello) revere him.
PERSONALITY:
Auron's original good spirits and high ideals were dashed down after death, and he became a rather morose straight-shooter. He doesn't speak often, but he has a piercing sight into matters and usually sees deeper than most people do. He doesn't beat around the bush; when he has something to say, he'll say it... and he's usually right. He gets all the cool lines, too. 8p He's intensely shamed about his actions with Braska and avoids the issue among company. In battle he's the strongest character in the game, with armor-piercing weapons, but rather slow. He carries a flask of saki (rice wine) and keeps his sword arm in his shirt; these are both signs of a ronin - a samurai without a master - which he adopted once Braska was killed. Auron is voiced by Matt McKenzie.
- Ayame (11)
- A hume samurai, one of the Mythril Musketeers. Daughter of Ensetsu. She competes with Iron Eater and Naji to be leader. It was revealed that she formerly held loyalty to Gilgamesh when she was sent to Norg to negotiate trade. Her role is representative of the Republic in negotiations.
- Ayde (X-2)
- Lian's more taciturn friend, who runs away with him on a journey through Spira to search for a cure for Kimahri's horn. He doesn't find it, but does find insight. Voiced by Dee Bradley Baker.
- Babus Swain (TA)
- The faithful nu mou retainer to Prince Mewt, who's held the position for many years (despite the fact that he hasn't even existed for that long). A Runeseeker by class, and a stuff-shirt by disposition. He fights Marche a few times, but after the game's over he'll join your clan.
- Bahamut (1; 3-8 plus Tactics as Summon)
- The king of dragons gives the honor of a class change if you bring him a Rat's Tail. See Summons for more info.
- Bahamut (11)
- Also known as the wyrmking and lord of the skies. Promathia awoke him to attack the Zilart when they opened the gateway to paradise. He awoke the other avatars and they fought a gigantic battle in sky, during which the dawn maidens and Kuluu enacted their plan to sabotage the magic reactor. After the magic explosion, he was still at large, terrorizing the land. A young boy (later revealed to be Nag'molada) made a mysterious deal with him, and he left. He returns somehow later in the Chains of Promathia storyline. His plan is to destroy Vana'diel so that if Promathia is resurrected, there will be no life left for him to envelop.
- Baigan (4)
- The Captain of Guards of Baron, Baigan is a snitch, a faker, and not a very nice-looking person either. He squeals on Cecil, getting him demoted, then he attacks him when he makes his way into the castle to defeat the king.
- Bakgodek, Overlord (11)
- Orc leader who appears in the Monastic Cavern in Davoi, the base of the Orcs.
- Baku (9)
- The hearty, bearded leader of the Tantalus troupe. His bark is worse than his bite - or rather, he usually holds back to those he loves, which includes Zidane (his adopted son), despite what he might say to him. He respects Zidane's motives, but doesn't want to show it. He plays King Leo in the play "I Want To Be Your Canary".
- Balbanes Beoulve (Tactics)
- The leader of Eagrose and the Order of the Northern Sky during the Fifty Year War achieved the highest order of Heavenly Knight. His bravery and battle prowess helped to instigate the treaty which ended the War. He was poisoned in the latter part of the war (by his son Dycedarg as we later find out) and dies soon after the War ends.
- Bal Dat (CC)
- The leader of the Striped Brigands, Bal Dat is a red-haired Selkie who travels the world, not for Myrrh, but for fame and fortune as a skilled thief. His band of followers is small (only three, including himself), but he's dedicated. His code of morals doesn't seem too greatly different from most Selkies, but he's the only one in the game who actually takes part in thievery of any sort.
- Barich Fendsor (Tactics)
- An Machinist from the Clockwork City of Goug who joined the Knights Templar. He was blacklisted by the royal knights for anti-aristocratic actions. He was killed in the Beddha Sandwaste, but is later brought back to life to guard Murond Death City.
- Valmafra Lenande (Tactics)
- A magician sent by the Glabados Church; firstly, to help Delita with his goals, and secondly, to spy on him. If Delita's ambitions turned against the Church (as they ultimately did) she was to kill him. However, she found herself falling for him, and could not raise the blade to strike.
- Banon (6)
- [HERO] The leader of the Returners is surprisingly weak in battle, but he's got some nice healing powers. He's very intelligent and kind-hearted, and sees Terra as more than just a tool to use agains the Empire.
- Balias (Tactics)
- The first disciple of St. Ajora, he was chased by the Holy Empire of Yudora and eventually was executed on Baraius Hill.
- Baralai (X-2)
- The young leader of New Yevon also used to be a member of the Crimson Squad. Although he's noble, he tends to guard Yevon's secrets a bit too closely, causing much acrominy between him and his former compatriot, Nooj. Shuyin eventually possesses him and takes him to the Farplane. Baralai is voiced by Josh Gomez.
- Baram (6)
- Clyde's former ally, he was struck down in battle. He begged Clyde to end his pain, but Clyde ran away. Ever since, Clyde, a.k.a. Shadow, has been haunted by dreams of his deceased compatriot.
- Barrington, Grand Duke Gerrith (Tactics)/ Barinten, Grand Duke Gelkanis (PSX)
- The leader of Fovoham and owner of Riovanes Castle, Barrington is known as the "Weapon King" for his eagerness and prowess in all types of weapons. He brought up Marach and Rapha, but both of them eventually turned against him after finding out his past atrocities. During the Fifty Year War, he headed a band of assassins called Ryomoku; Marach and Rapha were the strongest members of the group. He sides with the Glabados Church, but after trying to steal a Holy Stone, he is killed by Folmarv.
- Barkeep (X-2)
- [X-2] The Hypello barkeeper of the Gullwings' Celsius airship is a funny little fella, just like everyone else of his race. He has a sweetie-pie who comes on board in chapter 5 (maybe).
- Barret Wallace (7), Barrett Wallace (7j)
- [HERO] The dark-skinned leader of AVALANCHE is a trash-talkin', go-get-'em type of leader. The gun-arm he got grafted onto him makes him a powerful force in battle. He harbors deep hatred towards Shinra for needlessly torching his town, North Corel. He cares deeply for his daughter Marlene.
- Barthello (10/X-2)
- Dona's bullish guardian who also doubles as her... I dunno, what's the word for "lover" if you take out the "love"? 8p He idolizes Auron (and degenerates into a slobbering mess when he meets him) and almost never speaks. Good thing, too, since he's never been known to say anything intelligent. Barthello is voiced by John DeMita.
[X-2] Barthello later joins New Yevon - which conflicts with Dona's joining the Youth League. Much to-do is made of their tiff and subsequent reuniting.
- Bartz Klauser (5)
- [HERO] Hailing from the town of Rikks, Bartz is the son of Drogan and Stella Klauser. Drogan was a Warrior of the Dawn, and Bartz has been chosen as one of the four Crystal Warriors. He's an easygoing guy with an unfortunate fear of heights, and a propensity to get crushes on any female he meets.
- Bayra (X-2)
- The serious leader (and harpist) of the Macalania musical troupe. Voiced by Phil Proctor.
- Beatrix, General (9)
- A powerful and noble knight, the head of the female Alexandrian troops. She works for Queen Brahne without compunctions, disdaining the weakness of her enemies, until Kuja's works begin to really show themselves and she begins to have doubts. Eventually she goes over to the right side. Although almost completely oblivious to Steiner's feelings for her, she doesn't mind in the least once he finally says something about it.
- Beclem (X-2)
- A hard-talking Youth League member who arrives in Besaid to train up the lackadaisical Aurochs for Youth League duty. It's an uphill battle for him. He's an old war buddy of Chappu, who constantly praised Wakka, so when he actually meets Wakka he's sorely disappointed. He does have some respect for him, though, and appreciates his desire to protect those he's close to, although he insults his actual ability to do so. Voiced by Adam Paul.
- Belgemine (10)
- A summoner (looking rather like Princess Leia) who's great at using her Aeons in battle. She constantly tests Yuna's ability to fight with her Aeons. Eventually we find out her home is in Remiem Temple, and she's yet another Unsent. Yuna agrees to Send her after she's defeated all of her Aeons. Voiced by Cree Summer.
- Benero (9)
- One of the three Nero brothers, members of Tantalus. He has a kind of dog-head and claw grips, and apparently says everything with an exclamation mark.
- Benjamin (MQ)
- [HERO] The generic boy hero of MQ. Not much to say, really. He's got a decent sense of humor but nowhere to practice it.
- Benzo (X-2)
- The Al Bhed translator living in Bikanel; the only guy who can understand Cactuar language. Voiced by Dee Bradley Baker.
- Beowulf Kadmas (Tactics)
- [HERO] The former leader of the Lionel Holy Knights was branded a heretic by Priest Bremondt, who was jealous of his bond with Reis. Bremondt's curse turned Reis into a dragon and sent Beowulf forever searching for her, finally to find her at the Mining Town of Gollund.
- Besrudio Bunansa (Tactics)/Besrodio Bunanza (PSX)
- Mustadio's father found a Holy Stone while poking around the Clockwork City of Goug Mines. Baert Trading Company got wind of this and began chasing him, trying to get ahold of the Stone. Mustadio called in the cavalry of Ramza and co. and saved his father. Besrudio later found two strange machines in the Clockwork City of Goug - one of them was Construct 8, and the other was a device to summon Cloud from his world.
- Big Bro (7)
- A cross-dressing macho guy who owns the gym in Wall Market, and apparently people compete in squats competitions to receive his wigs as prizes. Don't ask me...
- Biggs (6), Vicks (6a)
- A generic soldier for the Empire who gets wasted by Tritoch.
- Biggs (7)
- The karate dude in AVALANCHE, he's a real decent guy. Too bad he kicks the bucket.
- Biggs (8)
- Major Biggs of Galbadia reporting! This guy offers some nice comic relief, but he tends to send massive mechanical things after you once he's done.
- Bikke (1)
- A pirate who terrorizes the port town of Pravoca, and who gives you his ship when you beat him.
- Bilghen (10/X-2)
- The pioneer who, long ago, constructed lightning towers to allow passerby to actually, er, pass by the Thunder Plains. Unfortunately he got a bit too close to a big 'un and got friend. RIP.
- Biran Ronso (10)
- An old foe of Kimahri; he was actually the one who broke his horn years ago, forcing Kimahri to leave in disgrace. When Kimahri returns and beats Biran, though, you can't call him a sore loser - he accepts defeat with grace and dignity.
- Black Knight (CC)
- A Lilty warrior trying to get back the memories of his lost family. He travels the world, mad with confusion, fighting against 'imaginary' monsters. It's said that he has the strength of 20 Lilty warriors and battles in a frenzy. At one point, he is hired by a priest named Hurdy to investigate a swamp that might have clues involving the missing memories. When the party finally comes across him, he is in the midst of finding his answer with his inner demons, before a young Lilty ends his life to avenge his father.
* Leon Esla, the Lilty who finally killed the Black Knight to avenge is father, was in fact, the Black Knight's son.
- Black Waltz 1, 2, 3 (9)
- Big, buffed-up versions of Kuja's Black Mages, with wings. They're "programmed" to chase after Princess Garnet and capture her alive by any means necessary.
- Blank (9)
- Marcus's brother and another member of Tantalus. He wears some kind of band across his eyes (whoo, Geordie!). His bravery in the Evil Forest ends up in his petrification, and Marcus searches the world over for an item called Supersoft to restore him. He wields a sword and can steal from enemies.
- Blansh (Tactics)
- An aide to Prince Goltana.
- Bobba (10)
- One of those two damn annoying announcers in Luca.
- Boco/Boko (5, 8, Tactics)
- Bartz's cute chocobo from the First World who carries on a romantic relationship with Koko. Boko also shows up as a generic fighting Chocobo in both 8 and Tactics.
- Bolbol (FFU)
- A weird (and possibly gay) clothier living near Telos who has the ability to make Flight Water clothes for exorbitent prices. Ru befriends him when she finds him.
- Bolmna (Tactics)
- An aide to Prince Goltanna.
- Borghen (2), Borgan (2j)
- A quirky-looking defector to the Paramecia Empire, who oversees the building of the Warship in Bafsk. He confronts the heroes in the Snow Cave.
- Brahne, Queen (9)
- The obese, green-skinned ruler of Alexandria was supposedly a kind creature before Kuja gave her an overweening sense of greed. She proceeds to exploit everyone and everything, even her adopted daughter's eidolons, to reach her goals. She's not destined to win her war, though.
- Braska, High Summoner (10/X-2)
- Yuna's father ended up being the last summoner to call the Final Aeon and lose his life in the process. Although an honorable, magnanimous, high-class individual, Braska was a bit of a maverick; he had a sense of humor. Yuna's mother was an Al Bhed, a fact that would have proved deeply embarrassing had the church of Yevon found out about it. Braska was protected on his pilgrimage by Auron and Jecht. Braska is voiced by Andy Philpot.
- Brother (10/X-2)
- Rikku's Al Bhed brother... no, apparently he doesn't have a name. ^^; He's rather brash, but a decent blitzball player and a good airship pilot. He even makes a half-hearted attempt at learning English, such as it is. Voiced by David Rasner.
[X-2] The "leader" of the Gullwings (although no one really listens to him), Brother has become a parody of himself with his ridiculous animations and voices. He's learned English to some extent, mainly in an attempt to impress the newly babe-arific Yuna.
- Buddy (X-2)
- A dark-skinned Al Bhed, he pilots the Celsius and puts up with Brother's antics as the straight guy in the Gullwings. He's also one of the founders of the group; he and Brother were the ones who discovered the Celsius in the first place. Voiced by Ogie Banks III.
- Bugah, Elder (7)
- One of the two wise men in Cosmo Canyon. Him and Hargo make up Bugenhagen's name.
- Buremonda/Bremondt, Priest (Tactics)
- The jealous priest who put a curse on Reis, turning her into a dragon, and sentenced Beowulf as a heretic. Does not appear in the game.
- Bugenhagen (7), Buugen Hagen (7j)
- Good old Bugen is the resident wise man, although it's unnerving to hear him go "Ho Ho Hoo!" about everything. He has kind of a weird sense of humour. He's Red XIII's grandfather, which raises a lot of questions, let me tell you. He enjoys both nature and machinery, an anomaly in RPGs.
- Butz (5j)
- See Bartz Klauser (5).
- Byakko (11)
- A "god" tiger that appears when you trade the Gem of the West and an Autumnstone.
- Cactuar (FFU)
- Cute, lovable Cactuar! The Cactuars all live in a village in a desert where they try to defeat the "wandering ocean" who keeps them from seeing the sun. As you might expect, they can shoot needles from their bodies and are extremely fast (running without actually moving their limbs) - and they hate water. The sound they make is a kind of squeak that sounds like "geKA!".
- Cagnazzo (4), Kainazzo (4a)
- The Emperor/Fiend of Water looks like a giant blue turtle. He was the one who took over the kingdom of Baron by killing the king, Odin, and disguising himself as the king. He then let Golbez come in and wreak havoc. His name comes from Dante's Inferno, an ancient work.
- Cain (4j)
- See Kain (4).
- Cait Sith (7)
- [HERO] This cute little guy is described as a "Toysaurus" which doesn't mean anything at all. He's a toy cat riding a giant Mog. (See the Species page for an explanation of this.) He starts out talking normally, but at the end of the game degenerates into southern drawl. He uses a megaphone and his Mog to attack in battle. He enjoys fortune telling. In reality, he's Reeve, head of the Shinra Urban Development Section. He originally joined Cloud to spy for Shinra, but he joins him wholeheartedly later. The name Cait Sith is taken from an enemy (a palette swap of Cuar) from 4; it was also used as the name of a Summon from 6. Lulu from 10 could use Cait Sith dolls to attack the enemy!
- Calli (10/X-2)
- A little girl met by Tidus and Yuna while on Mi'ihen Highroad.
[X-2] All grown up now, Calli hangs around the Mi'ihen Highroad and yearns to ride Chocobos along it again. Voiced by Cree Summer.
- Cararu/Cara (5j)
- See Krile Maia Baldesion.
- Caraway, General (8)
- Rinoa's stern father who's all but disowned her. He's a top brass in the Galbadian army and she's a dissenter. Go figure.
- Carbuncle (11)
- One of the avatars, keeper of the world and keeper of rainbows. Involved in the side quest for Summoner's artifact armor.
- Card Queen (8)
- A gameplay element who flits from place to place, often not telling you where she's going, and forcing you to follow her doggedly to pick up a few almost-not-worth-it cards.
- Cardians (11)
- Dolls brought to life by the strange fruit of the trees on the Windurst Walls. They became grunts for work and war, and held loyalty only to Zonpa-Zippa. Eventually, they grew out of control, so Zonpa-Zippa made the Ace Cardians to manage them.
- Cecil (4)
- [HERO] Cecil was raised with his friend Kain by the king of Baron. The king taught Cecil the art of the Dark Sword. His skills eventually became so great that he was appointed the leader of Baron's Red Wings airship squad. However, the king's orders to him become more and more erratic, and Cecil begins to have doubts about his king's honor when he is ordered to torch a peaceful Mysidia and steal the Water Crystal. Cecil is dogged by his own sense of morals throughout the game, until he becomes a Paladin and leaves his dark art. We find out much later that Cecil is the son of KluYa, a Lunarian (which makes FuSoYa his uncle) and the brother of Golbez. Rosa is his lover.
- Cecil (CC)
- The Clavat Elder of Marr's Pass. He seems to think he's quite the ladies' man, despite his age. His granddaughter, Rashe, thinks he's a little senile.
- Cefca Palazzo (6j)
- See Kefka (6).
- Celia (Tactics)
- An Assassin who aids Marquis Elmdore; later found out to be an Ultima Demon summoned by Zarela, Elmdore's Lucavi alterego.
- Celes Chere (6)
- [HERO] A pure knight who defected from the Empire to join the Returners. Celes' beauty is astonishing for a warrior, and Locke is infatuated with her when he decides to rescue her from the Empire's hands. She has a very good heart and will take the right path no matter what the consequences.
- Chaos (1)
- [VILLAIN] The ultimate evil, a big guy with wings. Incidentally, one of Vincent's Limit Breaks in 7 allows him to turn into Chaos. Kind of cheap, isn't it? 8-)
- Chaos (FFU)
- See Earl, Tyrant.
- Chappu (10/X-2)
- Wakka's little brother was also Lulu's sweetheart, if you can believe it. One day Luzzu convinced him to join the Crusaders. When he went into battle with the fiends, he was using an Al Bhed machina weapon instead of the tried-and-true Brotherhood sword... he never came back. Wakka never forgave the Crusaders or the Al Bhed, and his Blitzball was shot to hell after that. Tidus apparently looks just like Chappu (I can't see the similarity, meself).
- Chebukki Triplets (11)
- Makki, Kukki, Cherukiki. These trouble-making Tarutaru triplets are on a constant search for their father. Through the events of Chains of Promathia they wind up fighting alongside and against the heroes, making their alliance to good or evil ambiguous. After Promathia is destroyed, they are thrown off a ship for stowing away, and find their real father. They are currently under the care of Prishe.
- Chobi (FFU)
- A wacko Chocobo picked up by Yu on his first outing in the Inner World. Chobi is full of idiosyncrasies: the tendency to grab Ai by her pigtail and run around with her; an illogical affinity for the giant, super-spicy Dead Peppers, which cause it to breathe fire and run around screaming; and the ability to jump at an enemy and kick it to bits (just like the Chocobo Kick summon!) He wears Isabel, the Inner World clock made by Sid, around his neck; it was apparently placed there by Oscar as a tracking device. The clock also allows Yu, Ai, and Lisa to anticipate when and where the interdimensional subway will go next. At one point, he encounters the ancient Ciel ruins, which gives him the power to transform into the legendary Ciel Chocobo, which can fly. Incidentally, he's voiced by the same person as Earl Tyrant.
- Choco (9)
- Zidane's chocobo friend, who goes on a long quest to find the Chocobo Paradise, only to decide he likes Zidane better. Go figure.
- Choco Bill (7)
- This guy runs the Chocobo Farm in 7.
- Choco Billy (7)
- Bill Jr. takes care of the chocobo stables.
- Chocobaba (FFU)
- An extremely whacked-out old lady riding a chocobo, whose repertoire of conversation consists of "So the rumours say" and "It never ends..."
- Chocoimo (FFU)
- Chocobaba's younger sister (if you can believe that). She's just as wacky as her sister, and her own conversation is "I don't know..." and "or something like that". 8p She's even voiced by the same person as her sister.
- Chocobo Sage (7)
- A strange purple old man who lives in a secluded hut, he knows everything there is to know about special chocobos... that is, if he can remember it, durnit...
- Chocoboy (8)
- A little kid who runs the Chocobo Forest puzzles.
- Chole (7)
- Choco Billy's sister knows everything about the individual chocobos that there is to know. She also can remember the Chocobo Sage's illucid remarks.
- Chumimi (11)
- Tarutaru gardener of the star trees. Involved in the side quest for the Black Mage's artifact armor.
- Cid (2)
- The creator and owner of the world's only airship, the Dreadnought, lives in Poft. He gives rides for overblown charges. Much later in the game, after an attack by Paramecia's Whirlwind, he gives the airplane to the heroes with his last breath.
- Cid (3)
- The funny-looking engineer is the mastermind of airships on the Floating Continent. This overblown little man works for the king of Argass and utilizes the Time Gear to make airships. He was stuck in Kazus under the spell of Jinn (causing him to become a two-dimensional ghost), but was helped out by the Heroes.
- Cid (4)
- [HERO] The mastermind behind Baron's Red Wings airship squadron, he's a crusty man, fairly old, who nevertheless has the work ethic of an entire anthill. He overworks himself several times throughout the game, risking his life, but he's tough as nails. He lives with his daughter in Baron Town.
- Cid Previa (5)
- A mechanical genius, Cid was the one who built Karnak's Fire Ship. Because the Crystal began to fail, they locked him up. Bartz (who was locked up in an adjacent cell) escaped with his help. Later, Cid and his grandson Mid (who followed in his footsteps) take up residence in a Ranka ruin called the Airship Base; they were the brains who got the Airship up and running.
- Cid (6)
- The brains behind the Magicite operation, he works wonders for the Empire before realizing just what they're planning on doing with it. After meeting Locke and the gang, he quits his day job and joins the Returners. He's known Celes since she was a child and sees her as a daughter or granddaughter.
- Cid Highwind (7)
- [HERO] A rough, crusty middle-aged aviator. His dream was always to go into space, but thanks to a bit of extra spot-checking by his underling Shera, who put herself in danger to make sure the launch went through, he ended up scrapping the whole project. He never really forgave her. His technological prowess, like all Cids, is unmatched. He can pilot anything. He uses a spear in battle and he's never without a cigarette.
- Cid Kramer (8)
- He looks too nice to head a military academy, but there he is. He can be quite forceful when push comes to shove, but he's a bit of a coward. He started the orphanage with his wife Edea, but was forced to transform it into Garden when she was possessed by Ultimecia. Having to live with the fact that he might have to order his wife's death is not a nice feeling. When danger from Galbadia threatens, he runs.
- Cid Fabool IX (9)
- The ruler of Lindblum and airship genius extraordinaire... well, he would be, except that his wife Hilda turned him into an oglop because he carried on an affair. An attempt at restoring him midway through the game just turns him into a frog. Shame, because he can't think well without his human brain. He's still an expert at Tetra Master, though. Don't worry, eventually he does get turned back to a human.
- Cid (10/X-2)
- The leader of the Al Bhed is bald as a billiard ball and speaks like Yosemite Sam. He cares deeply for his niece Yuna and his daughter Rikku, and is fiercely protective of them. He's a whiz with machina, like all Al Bhed. Strong, cynical, and quite the hard-liner. He was the brains behind the "kidnap the summoners so they won't kill themselves" movement, a cause which he feels quite close to, since Yuna's on the same quest. Cid is voiced by Michael McShane.
[X-2] For some odd reason, Cid finds it useful to parade the Zanarkand Ruins as a tourist attraction; he hires Isaaru to be the main event. Naturally, Yuna gets annoyed by this and tells him off. He spends most of the game sulking in the Thunder Plains, at which point he has to get rescued by his daughter and niece from a nasty monster. After this, he comes onboard the Celsius and makes a pain out of himself fighting with Brother et al.
- Cid (11)
- An engineering genius (like all Cid's before him), and figured to be the smartest man in the world. He originally made his fortune from studying ancient Zilart technology and using it in his inventions. When he found a mysterious crystal in the Northlands, he sent the ill-fated mission there to see if there was more. This piece actually turned out to be a chunk of the Star of Tavnazia. Using the knowledge he gained from his studies, he developed a crystal engine that would eventually power airships. During their development, he worked with figures in hooded robes that may have been Zilart. The Archduke of Jeuno commissioned him to build a fleet of airships to be used in the Crystal War, but only one was ever publicly used or needed.
- Cid, T.G. (Tactics)
- See Orlandeau, Cidolfus.
- Cid Randell (TA)
- Mewt's father IRL becomes the Judgemaster in Ivalice. It's just what he needs to perk his spirits up after his wife died, because back in the real world he cuts a pretty pathetic figure. However, his ethics are superb, and he goes as far as to cut himself off from the palace (and his "wife" and son) to ensure that no one is above the law. After finishing all 300 missions, Cid will join Marche to sock it to a bunch of renegade Judges.
- Cid, Professor (TSW)
- See Sid, Professor.
- Cid (FFU)
- This version's Sid is a cheerful, optimistic, and energetic technician, a wizard at anything electronic. He carries around weird high-tech equipment and inventions wherever he goes (some of them can pack quite a punch!) He names his inventions after females and has a way-too-close connection with them. He has his own insignia, and wears neato specs. He's the brains behind the Comodin. You DON'T want to be around him when he gets mad (he pulls all kinds of crazy gadgets out of his backpack and gets medieval on whosever's ass is around). A rather hilarious episode in which he gets turned into a frog ends up with a kiss between him and Mireth, and their relationship has been rather strained since then. 8p
- Cindy (4), Mag (4j)
- One of the three Magus Sisters living in Valvalis's Castle, she's the fat one. Also appears in 10 as a summon.
- Cinna (9)
- The engineer of the Tantalus troupe carries a hammer (which he's very protective of) and is mostly along for comic relief.
- Claidie (11)
- San'dorian princess, daughter of King Destin. She was under the armor of the gold warrior who intervened on Rochefogne's behalf at Battalia downs, but ultimately failed to protect him.
- Clasko (10/X-2)
- The last hapless Chocobo Knight, who's great with Chocobos but is a wimp in battle. He (possibly) ends up becoming a Chocobo Breeder instead of a Knight. Voiced by Matt Miller.
[X-2] With the rest of the Chocobo Knights joining the Youth League, Clasko does as well, though he's still unhappy. After tailing around Yuna for a while, he finally realizes his true calling as a Chocobo breeder and makes a ranch where the Monster Arena used to be.
- Cletienne Duroi(Tactics), Kletian Drowa (PSX)
- A Templar who graduated at the head of the Gariland Military Academy, he's now Folmarv's assistant. He's an accomplished magician.
- Cloud Strife (FF7, FF Tactics)
- [HERO] The very dedicated hero of 7 (although to what, he's not always entirely sure). He sports a wacked hairdo and a purple SOLDIER outfit. He likes using big swords. He starts out being kind of a loner, but for some reason all the ladies find him sexy and he comes out of his shell a bit. He's bent on a) destroying Sephiroth and b) finding out just who the hell he is. He also makes a surprise appearance as a playable character in Tactics, after finishing a complicated optional sequence of events.
- Cloud Of Darkness (3)
- [VILLAIN] Not so much a character as the embodiment of evil, yada yada yada. It (she?) was summoned by Zande, but naturally overpowered him and decided to destroy the world. Guess who has to kill her first?
- Clyde (6)
- This was Shadow's name before he became Shadow. An infamous thief with his friend Baram, who was wounded in a battle. His cowardice prevented him from cutting Baram's suffering short. He staggered to Thamasa, where he met Strago's daughter. Relm was his daughter, but he never lets her know this.
- Coates, Mr. (7)
- The caretaker of a sort for the Corel Prison. He sees who goes up to the Chocobo Races and who stays down.
- Coco (5j)
- See Koko (5).
- Cornelia (11)
- A hume monk hume who was chosen for the Northland expedition. A Yagudo killed her brother. She was a member of the Mythril Musketeers and then became a monk. While on her quest to become a monk, she met Raogrimm, a Galkan warrior. Her affections for Raogrimm irked the passions of Ulrich. When Ulrich attempted to stab Raogrimm, she jumped in front of his blade and died.
- Cornelia (II) (11)
- Daughter of Karst. She was named after the ill-fated Cornelia who went on the Northland expedition. She helps Prishe when she is captured and brings her to Cid. She is very good with improving relationships with the Galka, since she has the ability to see through their eyes.
- Corneo, Don (7)
- I think Don is his first name, because he doesn't quite strike you as a Godfather type of guy. He loves cigars and women (getting a good picture yet?) He likes asking people inane questions and then dropping them down into sewers. I think the Corneo part comes from the word "carnal".
- Crux (FFU)
- A fairy marionette brought to life by Oscar and sent to spy on Kaze and friends, and report to whichever of Earl Tyrant's minions happens to be around. Her entire vocabulary seems to be "kukuruyu", which sounds like a dove's cooing. She's not quite mindless, though... in fact, if it weren't for her the series would have ended quite differently. Incidentally, she's voiced by the same actor as Fabra.
- Curilla, General (11)
- Leader of temple knights. Part of her face is scarred from an accident sparring with Prince Trion. She hides this part of her face from shame. She is involved in the side quest for the Red Mage's side quest.
- Cyan Garamonde (6)
- [HERO] A throwback from another era, Cyan speaks and acts like a knight out of Victorian times. His ancient talk and practices throw some people off sometimes. Retainer to the king of Doma, he was forced to watch as Kefka poisoned his king, and his wife and child. Burning with vengeance, he vows to avenge their deaths. His prudent values sometimes turn out to be a bit embarrassing for him.
- D'Oraguille, Achefagais (11)
- The ninth king of San'Doria. He ruled from 558-567. He received the crown after he personally assassinated his stepbrother, who had more claim to the throne than he did. Called "The War King" for his ferocity in battle, he was loved as a warrior, but hated as an aristocrat. He died on the throne.
- D'Oraguille, Lanfeaur (11)
- Elvaan. The ruling party at the time of the discovery of a small peninsula at western edge of Quon continent. This peninsula would eventually become Tavnazia. He also held one of the tablets that told where Lightbringer was.
- D'Oraguille, Marelinne R (11)
- The ruler of San'Doria after Acheufagai D'Oraguille. Her claim to the throne was discovered just before a bloody civil war broke out. Disgusted with the deception and schemes around her, she left the kingdom and journeyed the land, ruling from afar by messenter. She vanished after a twenty-year reign.
- D'Oraguille, Ranperre R (11)
- Nicknamed the "dragon king". With his dragoons, he led the final assault on the San'doria. He discovered the secret of Lanfeaur D'Oraguille's tablet, revealing the location of Lightbringer, a powerful sword. The presence of this weapon caused the royal knights to surrender without it ever being brought out and ended the civil war threatening to plunge San'doria into bloody conflict directly after their defeat by Bastok. Believing Lightbringer was too much power for him to wield, he sent it to Tavnazia and had it locked away in its caverns. Ancient lore says that he saved a black dragon from death, and as a result a dragon would protect his tomb.
- Dagger (9)
- [HERO] That's the name Princess Garnet chooses for herself when she travels with Zidane and his ragtag bunch. Born to the name Sarah in the summoner village of Madain Sari (and born with a horn), Garnet escaped the horror which destroyed Madain Sari (by Garland's Invincible) and floated to Alexandria in a boat. She bore an incredible resemblance to the recently-deceased Princess Garnet, and was adopted by the king and queen; her horn was subsequently removed. As her sixteenth birthday approaches, she becomes more and more fidgety and resolves to leave Alexandria and her brocade prison. She implores Zidane to capture her (funny, that's what he was gonna do anyway!). A fairly naive and kind-hearted person, Dagger tries hard to fit in wherever she can (and eventually succeeds, more or less). Her feelings for Zidane initially waver between attraction and annoyance, but eventually resolve themselves. She uses rackets and rods in battle, and can use both white magic and summon eidolons.
- Dah Vis & Mana Kohl (CC)
- A Selkie couple from Leuda who form the closest thing to a crystal caravan that the port town can claim. The pair travel on foot with their chalice and spend most of their time being lazy and having fun. Occasionally, they argue over inane problems and try to get the party involved. Somehow, though, they always get the job done, and if you visit them after they've completed for the year, they'll ask you to join in on their dancing festivities, which is always fun. Dah Vis plays the instruments while Mana Kohl leads the dancing.
- Darlavon, Master (Tactics)/Daravon, Bordam (PSX)
- The elder teacher at the Gariland Military Academy. His short lectures are praised for their clarity, but his long ones are feared for their, well, length. He achieved the status of "Leading Knight" but has only been in one battle and can't really fight by himself. (Some of his lectures have proved so boring that one of the Orator's abilities, which puts a monster to sleep, is "Mimic Darlavon".)
- Dark King (MQ)
- [VILLAIN] Quintessential bad guy, green skin, six arms, lots of weapons, really a giant spider. Not much to say, really.
- Dark Knight (2)
- A general of Paramecia's army, he starts his road to the top by overseeing the building of the Empire's airship in Bafsk after Borghen is defeated; after that, he claims the throne once Emperor Paramecia has been killed once. However, who would ever guess that the true identity of the Dark Knight is (gasp!) Leon!
- Daryl/Darill (6)
- Setzer's former love was an airship connoisseur. However, her spunk and need for challenge drove her a little too far and she crashed. She was buried along with the remains of her airship in a tomb near Kohlingen.
- Dawn Maidens (11)
- Women of the Zilart with exceptional skill in telepathy and magic were chosen to be dawn maidens. They were said to be in direct service to Altana. They soon developed a distaste for the way the Zilart treated the Kuluu and conspired with them to sabotage the Zilart's experiment to open the gates to paradise. They were killed in the resulting Meltdown, but were blessed with "afterlife" to watch over future incarnations of the gatekeeper.
- Dean (6j)
- See Duane.
- Deathgyunos (Anime)
- See Ra Devil.
- Deidogg (11)
- Friend of Raorgrimm. He is involved in the side quest for the Warrior's artifact armor, and in the process goes from hating Raogrimm to believing in him.
- Delilah (3)
- This eccentric (okay, mad as a hatter) old lady lives in the sewers and owns a pair of Floating Shoes which are required to cross a certain swamp. She also for some reason keeps a pair of exploding shoes to throw at intruders.
- Deling, Vinzer (8)
- The dictator President of Galbadia, who got his way there very cunningly, had a city named after him, then invited a sorceress in who promptly got rid of him.
- Delita Hyral (Tactics) (PSX)
- See Delita Heiral.
- Delita Heiral (Tactics)
- [HERO/VILLAIN] Born to a poor farmer on a fief on the Barbaneth' land, Delita became friends with Ramza. Barbaneth appointed Delita to be Ramza's assistant and used his pull to get him into the Gariland Military Academy. Delita is very close to his sister Teta, and her death by Argath's hand sends him into a smoldering rage. Delita's low rank continually irks him, especially from the jibes Argath gives him; after Teta's death, something snaps in him and he vows never to be manipulated again. He's extremely crafty and clever, and ends up using everyone and everything for his own will. He assassinates Goltanna and blames it on Orlandeau; his ingratiation to anyone currently in power eventually gains him the title of Holy Knight, then leadership of the Order of the Southern Sky, then the throne. He harbors true feelings for Ovelia, however. Although he does not agree with the Glabados Church, his goals nevertheless coincide with theirs for a time.
- De Nam (CC)
- A Selkie with a purpose in life, this guy is the best alchemist researcher in the game. He figures out the origin of monsters, miasma, and the link between the memory loss and the crystals. He spends his time in Shella amongst the Yukes and clues the party in on most of the mysteries of the world, including how to solve these problems. Apparently he doesn't share the normal Selkie creed.
- Denamunda Atkascha, King (Tactics)
- The king of Ivalice declared war on Ordalia because of the complaints of the province of Zelamonia, which began the Fifty Year War. He fell ill while Ivalice's army marched on Ordalia's capital, Bura, and died. His son, Denamunda II, took over. He also died towards the end of the war, leaving his son Ondoria, who was unfit to rule, in charge of the throne. Ondoria's weakness forced Ivalice to surrender to Ordalia. Denamunda's daughter was Ovelia.
- Desh (3)
- The son of Owen was appointed as the caretaker of the Tower of Owen, which powers the Floating Continent. However, he began to travel and contracted amnesia. He fell in love with Sarina of Canaan but left again for reasons unknown - he was found in Bahamut's nest. He follows the Heroes around for a while and finally regains his memory in the Tower of Owen.
- Despachiaire (11)
- Old Elvaan man. Grandfather of Ulmia. Tavnazian elder.
- Destin, King (11)
- Elvaan king of San'doria after the Crystal War, during a time of his nation's decline. He had two sons, Trion and Piejue, and a daughter, Claidie. He was convinced by the Papsque that Lightbringer was nearby, judging from the stone tablet. He sent forth his knights to look.
- Destin, Queen (11)
- Deceased. Sister of Rochefogne. Also the former princess of Tavnazia.
- Diabolos (11)
- The guardian to the sacred realm of dreams - Dyanmis. He refuses to join Tenzen when asked to help defeat Promathia. Instead, Diablos asks him to join him in Dynamis. He claims that Promathia is the one leading them on the path of fate to opening the gates of paradise.
- DiMarco, Francesca (8)
- The owner of the Timber pub has known Rinoa since she was a child.
- Dio (7)
- The mesomorphic owner of the Gold Saucer, who just loves a good fight and collects tons of rare oddities. He's a nice guy when he's not throwing you into dungeons for killing eight or so people.
- Dobe, Mayor (8)
- The pacifist mayor of Fisherman's Horizon wants no violence at any cost. This changes a little when a rampaging Galbadia invades, looking for Ellone.
- Dog (4j)
- See Sandy (4)
- Doggvdegg (11)
- A gigantic orc. Before the start of the Crystal War, he slew King Grantieul R d'Oraguille. Then was incarcerated for a battle with the Shadow Lord. When he was released, he found his battle troupe, the Bloodwing Horde, had sworn allegiance to the Shadow Lord. Doggvdegg joined them. He reportedly defeated San'dorian General Phillieulais at Xarcabard.
- Domino, Mayor (7)
- The token mayor under Shinra's claw, he's actually starting to get a bit fed up with his joke of a job.
- Dona (10/X-2)
- A stuck-up bitch of a summoner, who never really does anything summoner-worthy. Her guardian, the lump of meat known as Barthello, is apparently just around as her man-slave. O_O Of course Yuna ends up being way better than her, and Dona quits her pilgrimage, being too scared. I guess at the end she's not such a meanie, but who is? Voiced by Candi Milo.
[X-2] Ever the hot-fused, Dona joins the Youth League, much to the consternation of Barthello, who's with New Yevon. They fight and (hopefully) make up.
- Donga (X-2)
- The Scottish-sounding drummer of the Macalania musical troupe. Voiced by Phil Proctor.
- Doned Radiuju (TA)
- Marche's brother is an invalid confined to a wheelchair. However, the transformation to Ivalice gives him a good set of legs. It's fairly understandable that he'd like to keep Marche from bringing the wheelchair days back. However, Marche makes him understand that there's good and bad to everything, and in Doned's case his mother dotes on him and practically ignores Marche. Having put it like that, he agrees to help Marche bring the real world back.
- Dorga (3)
- The mysterious old man was one of the three students of Archmage Noah. He was given the mystical knowledge of magic to control. He helps out in many ways, even after his death. He holds the key to the Forbidden Land Eureka.
- Dorgan (5j)
- See Drogan Klauser (5).
- Draclau, Cardinal Alphons (Tactics)
- The head of Lionel is the second-most powerful man in the Murond Glabados Church. Unknown circumstances caused him to seal a pact with the Lucavi demons, assosciating himself with Cuchulainn.
- Draco (6)
- Maria's lead in the opera.
- Drogan Klauser (5)
- Bartz's father was originally one of the Four Warriors of the Dawn. He insisted that they take X-death back to the Second World instead of sealing him on the First World, but was overruled. His conscience commanded him to stay in the First World and keep a watch on X-death. He married Stella and had a child, Bartz; both he and his wife died of illness within the same year.
- Duane (6), Dean (6j)
- A young lovebird who takes care of the Mobliz orphans.
- Duncan (6)
- The martial arts guru and master, Sabin trained under him for 10 years. He intended his son Vargas to succeed him, but Vargas didn't know that... Duncan faked his death, but reappeared a year later.
- Dycedarg Beoulve (Tactics)
- Barbaneth's eldest son gave up the position of leader of the Order of the Northern Sky by Balbanes' request, giving it to his younger brother Zalbaag. After Barbaneth' death, Dycedarg becomes leader of Eagrose Castle. A harsh man, his greed eventually seals his pact with Loffrey representing the demonic Lucavi army of Zodiac Braves and assosciates with Adrammelech. As it later turns out, Dycedarg was the one who poisoned his own father.
- Dyne (7)
- Barrett's onetime friend and now-time enemy, he also has a gun grafted onto his arm. After Shinra torched North Corel, killing his wife Myrna as well as (he believed) his daughter Marlene, he went fairly crazy. He ends up jumping off a cliff. He was the Boss of the Corel Prison till then.
- Eald'narche (11)
- One of the two prominent Zilart Princes. He is revealed to be the older brother of Kam'lanaut, despite appearances. Experiments involving exposure to a Mother Crystal stopped him from aging and sealed him into his current form. Upon the destruction of the Zilart, he and his brother slept frozen in tower of the Delkfutt reaction chamber, until many years later, Raogrimm reactivated the crystals. He turns about to be the real mastermind behind the present day plan to open the path to paradise, including starting the Crystal War from behind the throne of the Shadow Lord, and also using his ability to read minds. When he was defeated by Zeid, he attempted to fuse the crystal cermet pathways of the reactor into him, intending to release the same Meltdown that destroyed his people long ago on the entire world of Vana'diel. Yve'noile shows up in his final destruction and tells him the path to paradise cannot be open by Vana'diel's destruction. He dies.
- Earl, Tyrant (FFU)
- Earl Tyrant is basically the human representation of Chaos (he can transform into a giant winged creature). When human, he's constantly eating what his "pastry chefs", the Hayakawas, prepare for him: namely emotions like fear and anger created by his machinations on our heroes. He searches out Omega so that he can recombine it and complete his plan to dominate absolutely everything.
- Edea Kramer (8)
- [VILLAIN/HERO] Edea's original motives were all for the best. A very high-class woman, she started an orphanage with her husband, Cid. However, that all changed when she inherited the powers of Sorceress Ultimecia (via a bend in time) and became a sorceress herself. She realized the problems this could cause. She and Cid started Garden and SeeD, in case she should ever need to be stopped before destroying the world. All the children from her orphanage call her Matron, and have very fond memories of her, which make it all the harder to be forced to fight her. After she comes to, she joins up with the youths in the fight against Ultimecia.
- Edgar Roni Figaro (6)
- The youthful king of Figaro has a way with tools and machines, and thinks he has a way with women as well. It does seem to work on some people, despite the chagrin of the ladies who actually know him. Sabin's brother chose his destiny with reluctance; he never really wanted to be a king, but he turned out to be a good one.
- Edge (4)
- [HERO] The Young Master of Eblan, Edge is a master ninja and royal pain. He has a major attitude problem, and for some reason thinks he's very attractive to ladies. He has a massive crush on Rydia. Cid enjoys making him work to improve the airships. Edge's parents, the king and queen of Eblan, were cruelly experimented on by Lugae without Rubicant's permission, causing Edge to really lose his temper.
- Edward Damcyan (4), Gilbert Damcyan (4j)
- [HERO] Edward is not only the prince of Damcyan, he's also a great bard. He's also a coward. He elopes with Anna, much to Tellah's consternation; Anna is killed protecting him during an attack by Golbez. Edward is stricken ill for quite a while by an attack by Leviathan.
- Eiko Carol (9)
- [HERO] The six-year-old sole survivor of Madain Sari now lives there with her moogle friends, including a small female one named Mog, who was born on the same day as her. She's tired of living alone, and latches onto Zidane in hopes of winning his heart... She gives up when she realizes how stupid he and Dagger are in the realm of love. She's a spunky and energetic kid who nevertheless manages to get into scrapes a lot, and inevitably ends up hanging by her baggy shirt from some high place. She plays the flute (and uses it as a weapon in battles), and like all summoners, can call eidolons in battle as well as using white magic.
- Elena (7)
- The newbie Turk, she really looks out of place with her blond mop and a black suit. She's very opinionated and sort of naive. She tries to do the best she can, which is amusing to her superiors.
- Elayne (6), Mina (6j)
- Cyan's wife was murdered, along with his son and the rest of Doma, by Kefka's unorthodox warfare.
- Eldie Mantiant, Lady (11)
- The female leader of San'doria army at the battle of the Konschat Highlands.
- Elia (3)
- The water maiden is the first person the Heroes see when they leave the Floating Continent. She's stuck in a shipwreck. Elia is the only person who can speak to the Water Crystal and get the rest of the world un-submerged.
- Elidibus,Elidibs(PSX)(Tactics)
- In the Fifty Year War, he was one of Ivalice's greatest sorcerers and fought against the Romandan army. He disappeared during the recapture of Riovanes Castle, but was later found to be hiding in Midlight's Deep. He had somehow either found or created a thirteenth Holy Stone and used it to transform into a Lucavi demon. His actions between his disappearance and discovery are a mystery.
- Elliott, Major (TSW)
- General Hein's right-hand man. His family was also killed by the Phantoms, and he follows Hein despite his misgivings, because Hein seems to have the only plan which might possibly work. His loyalties are profoundly misplaced.
- Ellone (8)
- Her parents were killed in an Esthar attack, and she was adopted and raised by Raine and Laguna. She started off as the cutest little girl, and grew into a graceful young lady. She has the unique ability to send someone's mind back in time, which is how Laguna and Squall became so closely connected. She's continually getting captured and rescued because of her abilities. Ellone also eventually ended up in the Kramers' orphanage, and being the oldest there, everyone looked up to her and called her "Sis".
- Elma (10/X-2)
- Second in command of the Chocobo Knights. Voiced by Julia Fletcher.
[X-2] With Lucil, she joins the Youth League.
- Elmdore, Marquis Messam (Tactics)/ Elmdor, Marquis Mesdoram (PSX)
- The leader of Limberry was actually killed in a battle on the Fuse Plains. He is known as the "Silver Noble" by his friends, but as the "Silver Ogre" by his enemies. The Lucavi demon Zarela took over his body after his death.
- Elmyra (7)
- Aeris's foster mother, she adopted her when she found her real mother, Ifalna, dying in the Midgar train station. She's cared for her as her own ever since then, but is afraid that her powers may get her into trouble. She cares for Marlene while Barrett's out fighting.
- Emeline (11)
- Sister of Aldo. She was lost during the battle of Tavnazia and presumed dead. Only she knows the 5th verse of "Lay of the Immortals", but her memory is shoddy, and she believes her name is Mathilde. She's the sister of the guy we see in the opening movie.
- Enkidoh (5)
- Gilgamesh's winged helper who doesn't seem to be around whenever he needs him.
- Ensetsu (11)
- Retired Tenshodo. Involved in the side quest for the Ninja's artifact armor.
- Enuo (5)
- The source of all evil, Enuo was the original creator of the "Void" or "Mu". He does not appear in the game.
- Epuracion, General (11)
- The last great knight of San'doria. He was the leader of the Dragon King's army, but fled to prevent disgrace and turned into a wandering spirit.
- Erin (9)
- Head pilot of Lindblum, and Cid's right-hand lady. She registers for him in Treno's card tournament, and pilots the Hilda Garde 3 when it's finally complete.
- Esha'ntarl (11)
- The only woman to ever break the chains of Promathia. Orignally a Kuluu, she was blessed with the duty of watching over man until the end comes, in a conversation she had with Fenrir. Like Nag'molada, she was at ground zero of the Meltdown and was propelled 10,000 years in the future. She goes under the guise of Cardinal Mildaurion. She reveals that Promathia must be reborn to stop the apocalypse, to fulfill the pact between Bahamut and Selh'tus. She returns to defeat the wyrms.
- Ester (7)
- The chocobo guru, she takes a liking to Cloud and guides him through his first few races. She looks kinda weird, though.
- Exdeath (5j)
- See X-death (5).
- Exodus (TA)
- The Viera Totema.
- Ezel Berbier (TA)
- A nu mou with a mischievous streak. Ezel pioneered the use of antilaws - cards that can nullify the all-encompassing Laws. Bervenia Palace isn't too happy about that, of course, and chases after him continually. However, eventually, as the resistance to the Laws climbs, Ezel is called upon to mediate between the resistance and the palace. With Marche's help, he negotiates a peace treaty and, having nothing better to do, joins Marche's clan.
- Fabra (FFU)
- The Guiding One; an oracle-like figure who lives in what looks like an oyster. She introduces each episode and "prophecizes" (i.e. gives a preview) of the next one. At first it seems like this is the extent of her character, but in episode 3 she actually appears to Ai inside the story to give her a bit of hope and a little pet named Pochepoke. She also guides the party out of Omega's grasp in a later episode.
- Famfrit (TA)
- The Moogle Totema.
- Faris Scherwiz / Salsa Tycoon (5a)
- [HERO] The leader of a ragtag band of pirates was originally a princess. Her sister was Reina and her father was King Tycoon. However, she was lost at sea, and the pirates found her. Her real name is Salsa, but she could only say "Farifa" (or possibly "Farfa") as a baby so the pirates called her Faris. She became close friends with a thunder dragon named Hydra. She met her sister when they were both chosen as Crystal Warriors.
- Fat Chocobo (9)
- The ruler of the Chocobo Paradise. He doesn't like strangers, but reluctantly allows Choco to travel with Zidane, searching for treasure.
- Fellenant, Prince (11)
- Brother of Raigegue, he was more religious and peaceful than his brother. He formed the Temple Knights. In an effort to stop the bloody war between nations, he conspired with the leaders of Bastok to dethrone his brother in exchange for a ceasefire. As a sign of agreement, he gave them the Scepter Royaulis. The soldiers of Bastok and Fellenant's temple knights succeeded in taking the castle up to the point of seizing King Raigegue, when Fellenant had a vision from the Scepter and surrendered. He was placed in the dungeons, since a decree made it so royal blood could not be spilled. He later escaped to Junger Forest.
- Fenrir (11)
- A wolf beast avatar, known as the hound of the moon. He was shown in a vision to the Star Sybil during her and Karaha-Baruha's visit to the Full Moon Well. Karaha-Baruha attempted to manipulate the power of Fenrir, but it only sapped the wolf's strength and both disappeared. He appeared again during the battle of Odin's Gate, but then disappeared forever. Later, it was found that while some of Karaha-Baruha's life force had bonded with Joker, most of it was retained in Fenrir. He showed up once again to Ajido-Marujido.
- Fickblix (11)
- Goblin friend of Verena. Accidentally killed by Verena.
- Fiona (CC)
- Quite possibly the prettiest character in the game, Princess Fiona is the daughter of a Lilty and a Clavat from Alfitaria. While many of the people in the game do not approve of her, she is determined to learn about the world before she accepts her duties as a princess. However, she goes about it by running away and travelling the world in disguise, much to the chagrin of her Lilty protector, Knocfelna, and his loyal dog. As a half breed, she's quite interesting, with Lilty characteristics such as flower-petal-like hair and steel-gloved arms along with a mostly-Clavat like face and body. When she returns home, she gives the party 1000 Gil each for helping her reach her conclusions.
- Firion (2), Frionel (2j)
- [HERO] The outspoken leader of the heroes. Not much of a personality, like the other four.
- Flo (8)
- Mayor Dobe's devoted wife who's decent at cards.
- Folmarv Tengille (Tactics), Vormav Tingel(PSX)
- The head of the Knights Templar is one really mean character. The father of Isilud and Meliadoul turns out to be the leader of the new Zodiac Braves. Funebris tried to control them, but Folmarv had other ideas and ended up executing Funebris himself. Folmarv was the one who told Ovelia her true origins. He is assosciated with the Lucavi demon Hashmal
.
- Francmage (11)
- San'dorian knight who accompanied Raogrimm, Cornelia, and Ulrich to north, as a spy. He was later found mysteriously murdered, as were all other members of the Northland expedition.
- Fratley (9)
- Sir Fratley the Iron-Tailed, a Dragoon of Burmecia, was Freya's beau once upon a time, before he left on adventures. Freya didn't hear from him for a long time, but when she finally saw him again, all of his memories had been erased. She still yearns for him, though...
- Freya Crescent (9)
- [HERO] A noble Dragoon of Burmecia. Freya was Zidane's neighbour for a while in Lindblum, and meets him there again, when the news of Alexandria's raid on Burmecia is exposed and they decide to travel together. She searches far and wide for her boyfriend, Sir Fratley the Iron-Tailed, only to find him... and discover he remembers nothing about her. She stands by her friends, though, and her battle prowess belies her strange appearance.
- Friese (11)
- A hume girl. Apprenticed to a Galkan blacksmith, and gained fame from constructing windmills. She was appointed as the first captain of gold musketeers. On a mining mission she made Quadav and Bastok lifelong enemies.
- Frionel (2j)
- See Firion (2)
- Frog Sage (FFU)
- An old, annoying little frog who turns Sid into a frog too! Everything he says ends in "-kero", which is Japanese for "ribbit".
- Fujin (8)
- A very creepy gal. She has grey hair and an eye patch (no one's ever asked). She has a tendency to speak in CAPITAL, ONE WORD SENTENCES (in Japan, she speaks in single-kanji sentences, which has basically the same effect). She can speak normally, but she doesn't like to. And she packs a mean kick, usually to Raijin. She, Raijin, and Seifer make up the Disciplinary Committee of Balamb Garden, for a little while at least.
- Funebris, High Priest Marcel (Tactics)/ Funeral, High Priest Marge (PSX)
- The leader of the Murond sect of the Glabados Church has grand hopes and expectations - he attempts to deal with and control the demonic Zodiac Braves. However, his second-in-command Folmarv has his own intentions and eventually kills Funebris himself.
- Fungo (FFU)
- A very strange prankster, apparently from a different Outer World. He gains Ai's extreme displeasure when he steals her bag (and eats it!), but as it later turns out he's a member of the Comodin, and takes them to Knave and his friends. He has acute Spidey-Sense and just before something bad happens, says "I have a bad feeling about this", which is usually too late for anyone to do anything about it. 8p He can understand certain strange creatures as well (like Cactuars). He likes eating absolutely everything (and I mean *everything*).
- Fungus (FFU)
- The second of the Deathlords working for Earl Tyrant; a mushroom man whose attacks deal with fungae/poison and the like. He always has a pipe in his mouth (apparently it blows out steam). He spends most of his time losing to Kaze, dying, being reincarnated at one-tenth the size, then embarrasingly waiting till he's full-size again to do anything. He's technically immortal as long as his world still exists. Part of it was absorbed by the Inner World, so when he ends up back there he uses its energy to (e.g.) grow to giant-size and try to pound things. However, the whole thing ends up being a trap by a disgruntled Count to finally kill Fungus and his world via a destructive mold, and feed him to Chaos.
- FuSoYa (4)
- [HERO] The ancient Lunarian watches over the people of the moon as they sleep. He knows all White and Black Magic. He joins Cecil temporarily in his quest against Golbez. As it turns out, Cecil and Golbez are actually FuSoYa's nephew; FuSoYa's brother was KluYa.
- Gabbott (11)
- An elder Galka who proclaimed Povall as the new Talekeeper. He was exiled from town for lying.
- Gaffgarion, Goffard/Gafgarion, Gaff(PSX) (Tactics)
- A mercernary selling to the highest bidder, Gaffgarionchanges sides several times throughout the game. He begins by working for the Order of the Northern Sky, but later changes his alignment to that of the Church and their evil plans. He was the leader of the Touten Knights during the Fifty Year War, but his reckless actions drove his superiors to dismiss him. He is killed in a battle at Lionel Castle.
- Galuf Halm Baldesion (5)
- [HERO] An old man who arrives in a meteor with total amnesia. As it later turns out, he comes from the Second World and is a king there (although he prefers to dismiss the formalities of the position). His granddaughter is Krile. A determined and brave man, he was originally one of the Four Warriors of Dawn and has been chosen again to be a Crystal Warrior.
- Gareth (2), Richard (2j)
- [HERO] The last surviving Dragoon has been swallowed by Leviathan, the guardian of the Ultima spell. He joins with the heroes when they share the same fate, and together they manage to escape. He's a stolid ally, but gives his life in a battle with Paramecia to allow the others to escape. He's the only one who can control the Wind Drake.
- Garik (X-2)
- The leader of the young Ronso who are chafing to fight the Guado in revenge for the role they played in Seymour's slaughter of them. He's got a short fuse, but eventually Yuna and Kimahri manage to rein him in. Voiced by Jack Fletcher.
- Garland (1)
- [VILLAIN] A knight who forges an unholy alliance with the Four Fiends, entering a 2000-year loop which renders him practically immortal. He transforms into Chaos, the ultimate evil.
- Garland (9)
- He was created by the rulers of Terra to watch over them during their soul-sleep. He watches over the Genomes and decides who gets souls and when. He schemes and plans from his crazy castle, Pandemonium, about the takeover of Gaia, the host planet for Terra. Ultimately, as he expected, his most unstable project, Kuja, overthrows him.
- Garula (5)
- A woolly mammoth who lives in Walz, Garula's really just a child. X-death controls him to break the Water Crystal.
- Gast, Dr. (7)
- Hojo's direct opposite. An honorable scientist who severed his ties to Shinra once he fell in love with his test subject, a Cetra named Ifalna. He later married her, and his daughter was Aeris. They set up residence in Icicle Inn. However, Hojo and some Shinra troops broke in, murdered the good doctor, and stole both mother and child.
- Gatta (10)
- The naive apprentice of the Besaid cadre of Crusaders, who looks up to Luzzu as a role model and is devastated when he is killed in Operation Mi'ihen. Although he kept wanting to be in the middle of things, I think he got the point that being torn in half isn't a good thing. O_o He ends up back in Besaid, leading a new batch of Crusaders (very new; most of 'em are kids). (You can change his fate by telling him to fight on the front lines; he'll die and Luzzu will return to Besaid instead.) Voiced by Adam Paul.
- Gau (6)
- [HERO] A wild boy living off the Veldt, he helps out Sabin and friends only when they give him some meat. Very unpredictable and extremely uncouth, Gau is nevertheless a breath of fresh air. Although he's only 13, he's very bright and has some pretty nasty moves in battle. I think he's called Gau because of the sound he makes when he's excited.
- Gelwan (Tactics)
- An aide to Prince Goltanna commits treason by helping Larg. He masterminds the kidnapping of Princess Ovelia by the Hokuten, and all the horror that comes out of it. As soon as Delita discovers this information, he kills Gelwan himself.
- Genbu (11)
- A "god" adamantoise that appears when you trade the Gem of the North and a Winterstone.
- Genero (9)
- One of the three Nero brothers, members of Tantalus. He has a kind of dog-head and claw grips, and apparently says everything with an exclamation mark.
- Gerad (6), Geoff (6j)
- This is the name Edgar went under while he took over a band of thieves. Gerad is just "Edgar" rearranged.
- Germonik (Tactics)
- A spy for the Holy Empire Yudora who was sent to investigate St. Ajora's growing cult. Although finding no concrete evidence of the spy charges they planned for Ajora, he did find several Holy Stones, which convinced him that Ajora was trying to revive the Zodiac Braves for reasons unknown. He gave Ajora's whereabouts to the Empire, who executed Ajora. Germonik later wrote the Germonik Scriptures, which endured for hundreds of years, locked up in Orbonne Monastery.
- Gestahl (6), Ghastra (6j)
- The decrepit Emperor, he dreams of taking over the world, but his general Kefka kind of upends the plan, and incidentally the Emperor. This guy isn't someone you want to get a summons from.
- Gigames (3)
- The chancellor to King Gorn of Salonia is a bad apple if there ever was. He controls the king's mind with magic, to the point of trying to make him kill his own son Allus. That went a little too far, and Gorn releases himself from Gigames' control, forcing Gigames to turn into the giant bird Garuda and fight the Heroes himself.
- Gilbert (4j)
- See Edward (4).
- Gilgamesh (FF5, FF9, FF8 as Summon)
- [VILLAIN] One of the coolest villains around, Gilgamesh is the only sidekick to have his own sidekick! Enkidoh the flying menace helps him out from time to time. He also has his own theme music. 8-) He's mostly there for comic relief, but you can steal Genji equipment from him. At one point he tries using a sword he THINKS is Excalibur against you; it's really called Excalipur and does single-digit damage. 8-) He's dressed in a wild-colored red robe thingy; he later morphs into a many-armed Kali-like menace. He's got a good heart, though - after X-death exiles him to the N-Zone, he begins to like Bartz and company. He returns in 8 (the only real cross-over character in the series) as a random Summon; Odin's Zantetsuken opens the breach to the N-Zone, allowing him to return equipped with the Excalibur, Masamune, Zantetsuken, and Excalipur. 8-) In FF9 he's a four-armed treasure hunter and card player extraordinaire, also known as Alleyway Jack.
- Gilgamesh (11)
- The pirate king of Norg, and former Tavnazian. He found Lion on the shores as a baby and raised her. Later, he set up a base for pirates, some of which broke off into the Tenshodo. In Rise of the Zilart, he sends Lion out to investigate the rumors involving the resurrection of the Shadow Lord.
- Gill (5)
- A great sage from the Second World who happens to be a turtle. He's very knowledgable in many physical and magical things, and he can even hold his own in a short battle against X-death. He's over 700 years old (anyone say Yoda?).
- Ginnem, Lady (10)
- Lulu's first pilgrimage was accompanying this summoner. However, upon reaching the Cavern of the Stolen Fayth, Lady Ginnem was killed. There were no summoners to Send her, however, and so she became a fiend.
- Giott (4)
- The king of the dwarves in the underground is a jolly guy who tries his best to aid everyone against Golbez. He rules kindly with his daughter Luca at his side.
- Gippal (X-2)
- The laid-back leader of the Machine Faction, who gets really annoyed at all the fighting between Nooj and Baralai, whom he used to be pals with in the Crimson Squad. He's great with machina, but isn't quite as grandiose as his compadres. Apparently Rikku's got a crush on him. Gippal is voiced by Rick Gomez.
- A knight of the Corpse Brigade, he carried out a failed attempt to assassinate Dycedarg; failing that, he kidnaps Teta as a hostage to let him out unharmed. He is killed in the decisive battle at Ziekden Fortress.
- Golbez (4)
- [VILLAIN] An evil dude with red eyes and a horned helmet, Golbez commands the Four Emperors. One of them takes over the throne of Baron and institutes Golbez as the head of the Red Wings, but that pretense is soon destroyed. Golbez's aim is to gain the eight Crystals, but even he doesn't know why. Later we find out that Zemus is the one controlling him. Golbez reveals that he's Cecil's brother, which makes his father KluYa and his uncle FuSoYa. At the end he turns out to be a basically nice guy, I guess.
- Goldor (3)
- A money-hungry knight had a special Crystal made for him by Dorga which creates gold. His house is completely made of it. He placed a golden chain on the Heroes' airship, fearing that they were the four Dark Warriors whom he fears. They weren't, but he's not a very nice guy anyway, so they defeat him. He destroys his crystal after that ("if I can't have it, no one can!").
- Goltanna, Prince Druksmald (Tactics)
- The Black Lion leader and ultimate head of the Order of the Southern Sky is the lord of Zeltennia Castle and a cousin to Queen Louveria, appointed by those protesting Larg's claim to the throne. A crafty and deceitful man who's eventually done in by the leader of his own Order of the Southern Sky - Delita Heiral.
- Gogo (FF5, FF6)
- One of the only real crossover characters, Gogo's kind of an intentional enigma. He's a Mimic: he repeats everything others do. He wears flashy clothes and his face is hidden in his robes. In 5, defeating him yielded the Mimic job; in 6, you could actually make him join up. In 5, he lived underwater in the fallen Walz Tower; in 6, he lived in surroundings even stranger than himself: the insides of a giant Sand Worm-like creature called the Zone Eater. The truth is that the two characters don't look and act all that alike; perhaps they come from the same world of Mimics?
- Gordon (2)
- [HERO] The cowardly prince of Kas'ion helps out from time to time, especially when his new girlfriend Queen Hilda (who used to date his brother Scott) is in danger. However, he's not much of a fighter. Scott was killed by the Paramecia Empire and he vows to get revenge however he can - although his lack of bravery unfortunately stops him from doing it in conventional ways.
- Gorn, King (3)
- The king of Salonia is controlled by the evil Gigames. However, when Gigames tries to make him kill his son Allus, he revolts and instead stabs himself. Gigames doesn't like that very much; he has to fight the four Heroes himself now.
- Graviton (11)
- Cheiftain of Kuluu. He conspired with Yve'noile to bring about Zilart destruction by sabotaging their experiment to open the gates of paradise. He was transformed into a tonberry like most other Kuluu from the ensuing explosion and still exists in the present.
- Gragoroth Levigne (Tactics),Golagros Levine (PSX)
- Gray Edwards (TSW)
- Captain of the Deep Eyes military squad. A no-nonsense man who never believed in any of the spiritual mumbo-jumbo conjured up by Aki and Sid, but finds himself eventually going along with them, partly because of his observations, and partly because of his feelings for Aki. Eventually these feelings become so strong that he finds himself willing to sacrifice everything for a belief he never used to have.
- Grenados (Tactics)
- A fanatic follower of the Glabados Church, he also bears a striking resemblance to Orlandeau. He agrees to sacrifice himself for the Church, although he doesn't really know why. (Delita dresses him up as Orlandeau and kills him, thus letting the real Orlandeau, whom he framed for Goltanna's death, go free.)
- Grezzo (11)
- Aldo's father. Former Tenshodo. Deceased.
- Griever (8)
- One of the major symbols of 8. Griever looks like a silver lion head and appears on Squall's gunblade, on a plaque in his room, on the ring he gives to Rinoa, and the final boss (the "Ultimate GF") is also named Griever. Nancy Lavigne gives an interesting connection: "Ultimecia searches squall's mind for the strongest monster he could imagine, and it was of course Griever. So Griever was a creature that squall imagined, and Ultimecia brought it to life."
- Grims, Baron (Tactics)
- The leader of the Black Sheep, a division of the Order of the Southern Sky. He and the entire division, with the exception of Delita, is killed by the Ryomoku.
- Guido (5j)
- See Gill (5).
- Gumbah (11)
- A Galka boy and friend of Zeid. He asks Cornelia (II) in help finding his friend Werei who has gone missiong. While the debate over Povall goes on, a letter from Werei tells Gumbah he is the new Talekeeper. Gumbah successfully calms the worker crowd when they demand access to the tunnels to the Galkans home island, and proves he is the real thing. He also reveals the corruption of the Bastok government when trying to reunite the people, and is finally recognized when he gets Senator Alois removed from power. He eventually found Werei, but he had undergone the Journey of Rebirth, and had no memories of his friend.
- Gungho (6)
- Strago's old buddy, he returns to Thamasa to try to get him to face some old demons, both metaphorical and physical.
- Gurdy (CC)
- A Clavat traveler of shady morals, Gurdy comes off as sincere, but in the end turns out to be some sort of pathological liar, leading the party in unusual directions that often turn out poorly. He occasionally works with the Striped Brigands to further his questionable goals. He does, however, give the party useful information in the form of cryptic poems he claims just came to him. Later in the game, it is revealed that he makes up his lies to cover up for the fact that he's lost most of his memory - even the memory of the brother he apparently lives with from clothes he finds in the closet that do not belong to him.
- Gustav Margriff (Tactics), Margueriff (PSX)
- The second-in-command of the Corpse Brigade and former second-in-command of the Knights of Death. Before that, he was a Hokuten Knight who was dismissed. He was the one who planned the abduction of Elmdore for money, but Wiegraf (who knows more than he lets on) gets mad at him for it and kills him in Ziekden Fortress.
- Gus (2), Guy (2j)
- [HERO] The large buddy of Firion, Maria, and Leon. A bit wittier on the uptake, but that's about it.
- Guzco (3)
- A strange-looking thief who's after the two Horns of the dwarves. After gaining them both by hiding in the Heroes' shadows, he travels to the Flame Cave and powers up to become the Salamander.
- Hana (X-2)
- One of Pacce's Kinderguardians. Voiced by Olivia Hack.
- Hani (11)
- An adventurer who give Gumbah the letter from Werei.
- Hargo, Elder (7)
- The second wise man in Cosmo Canyon. Him and Bugah make up Bugenhagen's name.
- Hart (7)
- Mayor Domino's money-grubbing sidekick.
- Hashmal(Tactics), Hashmalum (PSX)
- The Bringer of Order is the Zodiac Brave assosciated with Folmarv and the Leo Stone.
- Hassan (Anime)
- Queen Reina's resident Blue Mage, he can't do much besides listen to the wind. Voiced by John Hostetter.
- Heidigger (7)
- The guffawing, bearded head of Shinra's military force, as well as the Turks, it's hard to see how he made it that far. He's a complete incompetent whose idea of discipline is throwing people off bridges.
- Hein, General (TSW)
- The rigours of long military life and the loss of his wife and daughter to the Phantoms has galvanized Hein into a monomaniacal warlord intent on destroying the Phantoms at whatever cost might come. His power goes to his head soon enough, and he begins to believe that he's some kind of messiah, and that nothing he can do goes wrong. He finds out his mistake when a "demonstration" of the Phantoms' power ends up destroying the entire New York Barrier City. He does feel intense remorse, but true to his nature, decides that action and destroying the Phantoms is a better penance. He completely shuts out anything Aki and Sid say to him, dismissing Aki as a traitor because of the Phantom inside her (whether he actually believes that or is only using it as an excuse is never quite shown). Brute force is the only method he understands.
- Herba (FFU)
- A mischievous plant-lady, one of the four immortal Deathlords of Gaudium who attend on Earl Tyrant. Her attacks are themed after various flora, and apparently her curiosity and playfulness overwhelm her common sense - if she has any, that is.
- Hidon (6)
- A monster, so called because of its tendency to hide deep within Ebot's Rock. Strago and Gungho fought this monster in their youth but never subdued it.
- Hilda (2)
- The princess of Fynn - soon to be queen of Fynn when her ailing father dies - has relocated to Altair due to the pressures of the Paramecia Empire. Even her boyfriend Scott, prince of Kas'ion, can't do much to stem the tide - till the four heroes come! Scott dies early in the game and the role of boyfriend is (get this) taken over by his brother Gordon.
- Hilda (11)
- Cid's secret love from Bastok quests.
- Hilda (9)
- Cid's wife, who's also a sorceress. When she discovered his unfaithfulness to her, she turned him into an oglop, stole his airship, the Hilda Garde, and left. She was later captured by Kuja and imprisoned in Mount Gulug. She's willing to let bygones be bygones, though... eventually.
- Hinaree (11)
- Countess of Mistalle. Wife of the relative of a knight who went on the Northland expedition 30 years ago.
- Hojo (7)
- The bespectacled, hunchbacked resident scientific psychopath. He'll do anything, up to and including destroying the known world, in the name of research. Kind of kills the purpose, don't it? He's Sephiroth's father, as well.
- Holzoff (7)
- The intrepid explorer of Gaea's Cliff, who got stuck at the bottom after seeing his friends fall off. He set up an outpost near the base of the cliff to help weary travelers.
- Homac, Elder (3)
- One of the elders in Ur.
- Honoi-Gumoi (11)
- The richest Tarutaru in Windurst. The Chebukki triplets thought he was their father, but this was disproved. He chases the reporter Kyume-Romeh to make sure the story of the Chebukki triplets doesn't get published.
- Hurdy (CC)
- A Clavat priest who travels the world in search of answers to the mysteries of the miasma and the memory loss plaguing the people of the world. He hires the Black Knight during his search of the swamp where many of the answers lie. Hurdy has mysterious relationship with the traveller Gurdy.
- Hydra (5)
- A thunder dragon, Hydra's known Faris since childhood. She pulls the pirates' ship when there's no wind, like when the Wind Crystal breaks. She gives her life to Faris during an attack by a sea monster, but later her soul returns as a Summon.
- Hyne (3)
- A skeletal sorceror who stole the Elder Tree from the Living Forest and transformed it into a flying palace. He captured the king of Argass and his entire court and keeps them captive. Why? Who knows! Hyne used to be the king's chancellor; that might have something to do with it. The Heroes also get captured, something Hyne lives (not very long) to deeply regret.
- Hyne (8)
- The Great Wizard Hyne was supposedly the ancestor of mankind and who gave part of his power to the sorceresses. It's a great honor to call a Sorceress a "daughter of Hyne".
- Hyne, General (TSW)
- See Hein, General.
- Ifalna (7)
- The last surviving Ancient (or Cetra) was found by Dr. Gast. He later fell in love and married her, and their daughter was Aeris. Hojo broke into Gast's lab and stole both Aeris and Ifalna, then wasted the doctor.
- Ildy-Goldy (11)
- Tarutaru involved in the side quest for the Summoner's artifact armor.
- Impresario, Opera (6)
- The frenetic owner of the Opera House wants the show to go on no matter what! When an elaborate plan to get ahold of Setzer through the diva Maria hatches in front of his nose, it's almost too much for him to handle.
- Impresario, Train (6)
- The master of the Phantom Train knows his job and sticks to it. He can't let the whole thing go to pot just because some live people have gotten on by accident, can he?
- Interceptor (6)
- Shadow's dog, who acts xenophobic around anyone besides Shadow and Relm.
- Invincible Shield / Ginuva (11)
- Galkan centurion who wrote "Ginuva's Battle Theory" after he retired from war. After obtaining information on a danger imminent to Bastok and Vana'diel, he returned to the army.
- Iron Eater (11)
- A Galka knight, one of the Mythril Musketeers. This Galka competes with Ayame and Naji to be leader. He arranged an expedition to the desert to see if Povall's claims to the title of Talekeeper were true and found evidence to the contrary. This evidence was a moon pebble, which the Talekeeper was supposed to have. He is also the Bastok president's bodyguard.
- Iru-Kuiru (11)
- After learning of the Northland expedition, which included representatives from Bastok and San'doria, Windurst demanded they be included too. Iru-Kuiru was the Tarutaru who was asked to accompany the group. He was later found mysteriously murdered, as were all other members of the Northland expedition.
- Irvine Kinneas (8)
- [HERO] There's always one. Irvine is the ladies' man of 8; he's even got the cowboy hat and ponytail, and his dead-on sharpshooting aim, to try to make their knees weak. It's very rare that he gets any sort of positive reaction, though. He tends to put people off by his uncaring attitude, but it's really just a cover. The real him comes out sometimes when he gets caught up in things. He also attended the Kramers' orphanage as a child.
- Isaaru (10/X-2)
- The only male summoner in the game. Flanked by his brothers, Maroda and Pacce (who double as his guardians), Isaaru is recruited by the Yevonites early on. First they demand that he slaughter Yuna, which he tries to do but fails miserably. He's never quite on good terms with her, but eventually after Bevelle falls to anarchy, he's installed there to try to put some order into it. Perhaps he's too busy to bother chasing traitors. Voiced by Quinton Flynn.
[X-2] Isaaru finds his new calling as a silly tourist entertainer in the Zanarkand Ruins, employed by Cid. Depending on your actions, his fate may simply be to watch over the Ruins after the tourists desert it. However, he may also end up leading the leaderless New Yevon while Baralai is kidnapped and taken to the Farplane.
- Isilud Tengille (Tactics),Izlude Tingel (PSX)
- Folmarv's son and Meliadoul's brother, he helps his father in the Knights Templar, but is eventually killed by that same father for trying to keep the Pisces Stone from him.
- Jake (CC)
- Jake is the Clavat leader of the caravan from the Fields of Fum, where all the world's food supply comes from. His caravan is a friendly lot who enjoy being part of their town's community and being able to protect everyone. This caravan is also more shrewd than one would first expect, and while they freely share their food, they also freely try to sell less useful items for extravagant costs. The other members of the Fum Caravan are named: Sheula (female), Lulie (female), and Andy (male).
- Jakoh Wahcondalo (11)
- Cheiftainess of the Mithra. She helped Gilgamesh and Lion investigate the truth of the Zilart.
- Jane Proudfoot (TSW)
- A tough gal working for Gray in the Deep Eyes, and apparently a munitions expert.
- Jaucribaix (11)
- A weapon smith, She is involved in the side quest for the Samurai's artifact armor, and sends you on a bunch of 'gopher' tasks.
- Jayne (1), Jane (1n)
- Sara's sister, who worries about her.
- Jecht (10/X-2)
- Tidus's father is, quite frankly, a boor. He's the star blitzball player in Zanarkand, but unfortunately he's well aware of it. Jecht's encounter with Sin shoved him from Zanarkand to Spira where he unexpectedly ended up guarding Braska on his pilgrimage after being thrown in jail due to a Drunk And Disorderly charge. During the journey, though, we realize certain things about him - that he wasn't as mean a lout as he used to be, that he can actually control himself when he needed to, and that he really did care about his son, though he had no idea how to show it. Tidus always has a burning hatred for his father (whom he really blames for his mother's death of "broken heart") which is never fully assuaged. Jecht surrendered himself to become Braska's Final Aeon and therefore Sin... when Tidus has to fight him in that form, the swirling emotions of love, hate, and sorrow are almost too much for him. Jecht has a large tattoo on his chest, which also appears when he is in his aeon form; it also appears at the start of the game (above the words "Final Fantasy X Project"), and is on a chain worn by Tidus. Jecht is voiced by Gregg Berger.
- Jenica (5)
- Reina's and Faris's old nurse, she still watches over them when she can. She was the one who convinced Reina not to kill the last Dragon to save her mother's life.
- Jenova (7)
- [VILLAIN] The name of a malevolent force from outer space which crashed into Earth, causing a rupture which is still being healed. Cells were taken from her and SOLDIERs were imbued with them; Sephiroth was the result of an experiment based on her DNA.
- Jessie (7)
- AVALANCHE's computer expert, she designs everything from bombs to ID cards. She kind of has feelings for Cloud, but it doesn't really pan out due to her dying.
- Jim (1)
- A dwarf who's investigating the overworld.
- Ji Meon & Te Odow (CC)
- A pair of travelling Selkie merchants, Ji Meon is a trader and merchant, while Te Odow supports him as a money-budgeting wife. The two of them frequent every town in the game and tends to have the best prices.
- Jimma (10)
- One of those two damn annoying announcers in Luca.
- Jiru (3)
- An old man in Amur who holds the key to the sewers where Delilah lives.
- Jobbos (11)
- A Galkan living in Movalpolos, the capital city of the Moblins. He is seen as an outcast from the Galkans. The moblins threw him in jail for not telling them what he knew about Promathia, as they worship the Twilight God. Jobbos eventually told them the truth, that Promathia is their father, thus the light and twilight in all men. Suprisingly, the moblins accept this and let him go.
- Joe (7)
- The master chocobo racer, whom no one can ever beat.
- Joe Hayakawa (FFU)
- Ai and Yu's father, a geologist. He disappeared into the Inner World with his wife Marie, and his twin children search for him. As it turns out, he's being mind-controlled to work for Earl Tyrant, who uses his research abilities to further his plan to dominate absolutely everything.
- Johnny (7)
- Cloud's onetime buddy from Midgar. He looks like he stole his hairdo from Johnny in Chrono Trigger. He can't really make up his mind what he wants to do with his life.
- Joker (11)
- a super strong cardian built by the Ace Cardians under direction of Karaha-Baruha. Its life force was bound to Karaha-Baruha. When Karaha-Baruha finally disappeared during the battle of Odin's Gate, it deactivated, although it still maintained control of the cardians and used them to kidnap th
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